# (Detected) (FB) Bahas Game Invicible Armada

Sumber: https://nyit-nyit.net/threads/detected-fb-bahas-game-invicible-armada.126967/
Forum: Web Based Games Online
Dibuat: 2013-04-19 oleh djaggo
Balasan: 40, dilihat: 6472

## Post pertama

Salam,
Ini termasuk game yang seru, walaupun masih dalam tahap beta, namun ga ada salahnya jika memainkan game ini, game dengan tema bajak laut/armada kapal, ada battle, perdagangan dan tentunya battle pvp,. silakan di coba gan,.

Game: [http://apps.facebook.com/playarmada/](http://apps.facebook.com/playarmada/)

Sedikit cheat dari saya, ini akan meminimalisir damage kapal kita, tapi bila battle terjadi dalam range battle, bila cheat ini aktif maka close battle tidak ada, untuk disable cheat silakan refresh gamenya.

12674.IPB
[https://www.virustotal.com/en/file/62d8973b5170748ce0b6bc7936ad3e0fb8fa748f6216f14fb2dd38afcd57545d/analysis/1366835187/](https://www.virustotal.com/en/file/62d8973b5170748ce0b6bc7936ad3e0fb8fa748f6216f14fb2dd38afcd57545d/analysis/1366835187/)

Sesuai judul, silakan bahas game ini di thread ini, jika agan2 menemukan trik/cheat lain yang berhubungan dengan game ini, silakan share disini, pastinya tanpa junk, thanks.

regards
djaggo

## Balasan

### sapoerable@yahoo.com, 2013-04-20

bang seperti biasa aktifkan selagi loading kan ?

### djaggo, 2013-04-20

oya maaf lupa saya tulis, seperti biasa aktifin ketika loading, pake speedhack CE bila loading terlalu cepat.

### anas007, 2013-04-20

Mass Djaggo ...Blh.. Minta Tutor Cara Buat Cheat nya...gak..... :sweet:

### Heaven_night, 2013-04-20

mau mencoba harus berani bila nanti kena baned akun di game ini.
:grin: teruskan master djaggo.

### djaggo, 2013-04-20

hehehe iya gan, tapi yg nama cheat resiko banned pasti ada, bahkan untuk semua game, tapi maen normal juga mudah ni game,.

### Heaven_night, 2013-04-20

tarlah acak2 pake Charles bisa kaga :grin:
teruslah berkarya Master,karena didunia game tak adanya Cheat pasti males untuk memainkannya. :sip:

### saintstreet, 2013-04-21

wah...game'a lumayan seru gan... da Islam gang pirate juga :Sorry: gak takut didemo x ya....
susah nyari koin'a niy game,tp seru juga sih,semoga ketemu cheat coin ma exp (levelingnya lamaaa amat sih :grin: ). cheat jalan dimode pvp n pvp base juga,tp dimode raid cheat gak work bang.

### djaggo, 2013-04-21

di saya work gan untuk raid, ya memang ga semua battle work, btw untuk xp ama coin, lagi nyari2 juga.
*kalo enemy pake skill ternyata cheatnya ga work gan,.

### saintstreet, 2013-04-21

td sih merhatiin di chat world,ada yg ngaku dpt code'a buat energy ma coin tuh gan cm blm tau kebenarannya,dy jg ngshare cheat cheat gan djaggo cm cz org luar x yg ngedit jd creditnya "diaggo" nah yg ngshare ngaku dah tuh punya code energy n coin.saran ane cheat'a dibuat jd trainer dgn .exe jgn .ct lg wkt digenerate dr cheat engine,biar sdkt awet.btw mksh gan cheat'a :mantap:

### balkonbm, 2013-04-21

Lumayan seru gamenya cuma masih agak binggung, Ngomong2 anak nyit-nyit buat guild sendiri dong biar kl battle gk ketemu.

### saintstreet, 2013-04-21

Guild : Garuda Generation
GM : Elmyra

baru buat nih gan...monggo yang mau gabung

### djaggo, 2013-04-21

kalo ada trick dan cheat silakan share dimari gan,.

### vasted, 2013-04-22

Elmyra edan tenan ane di serang sama dia pantes tembus :D . . . padahal tower dah lvl 5 semua tp ane masih lvl 19 
http://img24.imageshack.us/img24/9067/hoay.jpg
http://img24.imageshack.us/img24/9067/hoay.jpg

### saintstreet, 2013-04-22

wah ndak tahu tuh da base warga n3,gabung ke guild aja gan.. msh cupu lvl 15 ane. :grin:

### Hexa_Novuz, 2013-04-22

Klo ada yg bisa pakai CE cari Adress nya share ya. ane baru lv.10, Guild mna yg mau? :grin:

### Heaven_night, 2013-04-22

Lapor Master djaggo

tadi saya nemuin blog yang Share Cheat game ini tapi tidak di sertakan Creditnya.
ini linknya : [http://cheat2dmax.blogspot.com/2013/04/invincible-armada-cheats-ultimate-hack.html](http://cheat2dmax.blogspot.com/2013/04/invincible-armada-cheats-ultimate-hack.html)

### vasted, 2013-04-22

gpp gan :grin: ... iya gan ane jg mau ikutan bergabung nanti and btw mantap bang djaggo cheatnya work thanks.

### nasgor, 2013-04-23

gan, knp ane ga bisa base attack ya? ga nongol cuma awal2 doang. mau nyelesein misi yg benerin base yg abis diserang jd ga bisa.

oh iya ini cheatnya buat raid ga jalan ya? masih mati

### djaggo, 2013-04-23

raid work kok gan, hanya saja kalo enemy pake skill masih ada damage ama ship kita

### saintstreet, 2013-04-23

itu sih PVP gan ada 2 PVP yaitu Base PVP sama Fleet PVP gan,klo Raid ada 2 yaitu Boss Raid sama Fleet Raid ini yg gak work gan.
gan kayaknya selain min damage, bisa nggak drop2an dapetnya kapal ato skull coins,sama teleport kn kapal qt jalan bisa tambah cepet dgn skill mngkn da celah.mksh gan..hehe

### djaggo, 2013-04-23

ow yg menunya di kiri bawah itu ya, kekeke ga pernah test, mungkin karna realtime gan, jadi ga work, soalnya player lain juga ikut.

### nasgor, 2013-04-24

nah iya yg fleet, oh realtime ya, ic ic masuk akal. ya sudah gpp deh pake cheat 1 itu jg udah gampang mainnya hahaha

### psychojack, 2013-04-24

KK Djaggo boleh Tanya..Nama Swf Yang di Decompilernya Apa ya....Mo coba ikut ikut cari AoB juga tapi keknya kebingungan nich swfnya banyak

### saintstreet, 2013-04-24

<Maintenance Notice>
Duration: April 24th 00:00 ~ 01:00 (PST)
During this process, you will not be able to play Invincible Armada.

siap2 diupdate ni gan...syukur2 da fitur yg lain cheatnya stlh update :grin:

### Heaven_night, 2013-04-24

syukur za ya gan,barang x ada fiture baru
tapi itu saja dah asik.
:grin:

### payable, 2013-04-24

cheatnya dah gak work yah gan?? ane coba dah gak work, gak bisa di aktifin... :cry:

### djaggo, 2013-04-24

update gan, cek page 1, cheatnya masih sama,belum ada feature baru, belum sempat ngoprek lama.

### saintstreet, 2013-04-25

makasih gan...ane nyoba nyari sendiri msh belum ketemu nih :bingung: ,,bisa tolong bantu lewat PM gan :sweet:

### saintstreet, 2013-04-27

nyoba nyari AoB punya gan djaggo belum ketemu jg nih, ada dimana sih gan cz banyak bgt :dizzy: ...oya ane liat ada code ini

```
package engine.debug
{
import __AS3__.vec.*;
import flash.events.*;
import service.*;
import spark.components.*;

public class ConsoleManager extends Object
{
static var ConsoleInput:TextInput;
static var Commands:Vector.;
static var bShowLog:Boolean;
static var UserInput:Array;
private static var admins:Array;

public function ConsoleManager()
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//49 00
_as3_constructsuper (param count:0)
//47
_as3_returnvoid
}// end function

private static function registerCommands() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//47
_as3_returnvoid
}// end function

public static function init() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//5e f1 58
_as3_findproperty engine.debug:ConsoleManager::Commands
//60 99 6e
_as3_getlex Vector
//60 84 0e
_as3_getlex ConsoleCommand
//53 01
_as3_applytype {param count:1}
//42 00
_as3_construct (param count:0)
//61 f1 58
_as3_setproperty engine.debug:ConsoleManager::Commands
//5e ef 58
_as3_findproperty engine.debug:ConsoleManager::ConsoleInput
//20
_as3_pushnull
//61 ef 58
_as3_setproperty engine.debug:ConsoleManager::ConsoleInput
//5e f3 58
_as3_findproperty engine.debug:ConsoleManager::bShowLog
//27
_as3_pushfalse
//61 f3 58
_as3_setproperty engine.debug:ConsoleManager::bShowLog
//5e f5 58
_as3_findproperty admins
//5d 0d
_as3_findpropstrict Array
//4a 0d 00
_as3_constructprop Array(param count:0)
//61 f5 58
_as3_setproperty admins
//5d f6 58
_as3_findpropstrict registerCommands
//4f f6 58 00
_as3_callpropvoid registerCommands(param count:0)
//47
_as3_returnvoid
}// end function

public static function isLogShow() : Boolean
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 f3 58
_as3_getlex engine.debug:ConsoleManager::bShowLog
//48
_as3_returnvalue
}// end function

public static function addAdminCommands(param1:Array) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d1
_as3_getlocal <1>
//96
_as3_not
//2a
_as3_dup
//11 08 00 00
_as3_iftrue offset: 8
//29
_as3_pop
//d1
_as3_getlocal <1>
//66 c7 65
_as3_getproperty length
//24 00
_as3_pushbyte 0
//ab
_as3_equals
//12 01 00 00
_as3_iffalse offset: 1
//47
_as3_returnvoid
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//10 0f 00 00
_as3_jump offset: 15
//09
_as3_label
//60 f5 58
_as3_getlex admins
//d1
_as3_getlocal <1>
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//4f 87 67 01
_as3_callpropvoid http://adobe.com/AS3/2006/builtin::push(param count:1)
//c2 02
_as3_inclocal_i <2>
//d2
_as3_getlocal <2>
//d1
_as3_getlocal <1>
//66 c7 65
_as3_getproperty length
//15 e8 ff ff
_as3_iflt offset: -24
//47
_as3_returnvoid
}// end function

public static function dumpAdminCommands() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//2c 01
_as3_pushstring ""
//d5
_as3_setlocal <1>
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//10 11 00 00
_as3_jump offset: 17
//09
_as3_label
//d1
_as3_getlocal <1>
//60 f5 58
_as3_getlex admins
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//a0
_as3_add
//2c 88 59
_as3_pushstring ", "
//a0
_as3_add
//d5
_as3_setlocal <1>
//c2 02
_as3_inclocal_i <2>
//d2
_as3_getlocal <2>
//60 f5 58
_as3_getlex admins
//66 c7 65
_as3_getproperty length
//15 e4 ff ff
_as3_iflt offset: -28
//47
_as3_returnvoid
}// end function

public static function RegisterCommand(param1:String, param2:Function) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//11 01 00 00
_as3_iftrue offset: 1
//47
_as3_returnvoid
//5d 84 0e
_as3_findpropstrict ConsoleCommand
//4a 84 0e 00
_as3_constructprop ConsoleCommand(param count:0)
//80 84 0e
_as3_coerce ConsoleCommand
//d7
_as3_setlocal <3>
//d3
_as3_getlocal <3>
//d1
_as3_getlocal <1>
//61 85 0e
_as3_setproperty Command
//d3
_as3_getlocal <3>
//d2
_as3_getlocal <2>
//61 86 0e
_as3_setproperty Callback
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//d3
_as3_getlocal <3>
//4f 87 67 01
_as3_callpropvoid http://adobe.com/AS3/2006/builtin::push(param count:1)
//47
_as3_returnvoid
}// end function

public static function PrintCommand() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//11 01 00 00
_as3_iftrue offset: 1
//47
_as3_returnvoid
//60 c1 03
_as3_getlex UEngine
//2c 93 63
_as3_pushstring "commands:"
//60 e3 08
_as3_getlex Config
//66 9b 58
_as3_getproperty LOG_TEXTCOLOR_NORMAL
//4f f4 55 02
_as3_callpropvoid log(param count:2)
//24 00
_as3_pushbyte 0
//74
_as3_convert_u
//d5
_as3_setlocal <1>
//10 20 00 00
_as3_jump offset: 32
//09
_as3_label
//60 c1 03
_as3_getlex UEngine
//2c 94 63
_as3_pushstring " "
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//d1
_as3_getlocal <1>
//66 9a 6e
_as3_getproperty {}
//66 85 0e
_as3_getproperty Command
//a0
_as3_add
//60 e3 08
_as3_getlex Config
//66 9b 58
_as3_getproperty LOG_TEXTCOLOR_NORMAL
//4f f4 55 02
_as3_callpropvoid log(param count:2)
//d1
_as3_getlocal <1>
//91
_as3_increment
//74
_as3_convert_u
//d5
_as3_setlocal <1>
//d1
_as3_getlocal <1>
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//66 c7 65
_as3_getproperty length
//15 d5 ff ff
_as3_iflt offset: -43
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//10 1b 00 00
_as3_jump offset: 27
//09
_as3_label
//60 c1 03
_as3_getlex UEngine
//2c 94 63
_as3_pushstring " "
//60 f5 58
_as3_getlex admins
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//a0
_as3_add
//60 e3 08
_as3_getlex Config
//66 9b 58
_as3_getproperty LOG_TEXTCOLOR_NORMAL
//4f f4 55 02
_as3_callpropvoid log(param count:2)
//c2 02
_as3_inclocal_i <2>
//d2
_as3_getlocal <2>
//60 f5 58
_as3_getlex admins
//66 c7 65
_as3_getproperty length
//15 da ff ff
_as3_iflt offset: -38
//47
_as3_returnvoid
}// end function

public static function HandleCommand(param1:String) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//11 01 00 00
_as3_iftrue offset: 1
//47
_as3_returnvoid
//24 00
_as3_pushbyte 0
//74
_as3_convert_u
//d6
_as3_setlocal <2>
//10 20 00 00
_as3_jump offset: 32
//09
_as3_label
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//66 85 0e
_as3_getproperty Command
//d1
_as3_getlocal <1>
//14 0c 00 00
_as3_ifne offset: 12
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//4f 86 0e 00
_as3_callpropvoid Callback(param count:0)
//47
_as3_returnvoid
//d2
_as3_getlocal <2>
//91
_as3_increment
//74
_as3_convert_u
//d6
_as3_setlocal <2>
//d2
_as3_getlocal <2>
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//66 c7 65
_as3_getproperty length
//15 d5 ff ff
_as3_iflt offset: -43
//24 00
_as3_pushbyte 0
//74
_as3_convert_u
//d7
_as3_setlocal <3>
//10 39 00 00
_as3_jump offset: 57
//09
_as3_label
//60 f5 58
_as3_getlex admins
//d3
_as3_getlocal <3>
//66 9a 6e
_as3_getproperty {}
//d1
_as3_getlocal <1>
//14 28 00 00
_as3_ifne offset: 40
//60 c1 03
_as3_getlex UEngine
//5d e6 29
_as3_findpropstrict service::RequestAdmin
//d1
_as3_getlocal <1>
//60 f4 58
_as3_getlex engine.debug:ConsoleManager::UserInput
//24 01
_as3_pushbyte 1
//66 9a 6e
_as3_getproperty {}
//60 f4 58
_as3_getlex engine.debug:ConsoleManager::UserInput
//24 02
_as3_pushbyte 2
//66 9a 6e
_as3_getproperty {}
//60 f4 58
_as3_getlex engine.debug:ConsoleManager::UserInput
//24 03
_as3_pushbyte 3
//66 9a 6e
_as3_getproperty {}
//4a e6 29 04
_as3_constructprop service::RequestAdmin(param count:4)
//4f e3 10 01
_as3_callpropvoid send(param count:1)
//47
_as3_returnvoid
//d3
_as3_getlocal <3>
//91
_as3_increment
//74
_as3_convert_u
//d7
_as3_setlocal <3>
//d3
_as3_getlocal <3>
//60 f5 58
_as3_getlex admins
//66 c7 65
_as3_getproperty length
//15 bc ff ff
_as3_iflt offset: -68
//47
_as3_returnvoid
}// end function

public static function SetupInput() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 e3 08
_as3_getlex Config
//66 80 58
_as3_getproperty architect
//76
_as3_convert_b
//2a
_as3_dup
//12 06 00 00
_as3_iffalse offset: 6
//29
_as3_pop
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//20
_as3_pushnull
//ab
_as3_equals
//12 49 00 00
_as3_iffalse offset: 73
//5e ef 58
_as3_findproperty engine.debug:ConsoleManager::ConsoleInput
//5d f0 58
_as3_findpropstrict spark.components::TextInput
//4a f0 58 00
_as3_constructprop spark.components::TextInput(param count:0)
//61 ef 58
_as3_setproperty engine.debug:ConsoleManager::ConsoleInput
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//24 05
_as3_pushbyte 5
//61 dd 51
_as3_setproperty x
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//24 05
_as3_pushbyte 5
//61 de 51
_as3_setproperty y
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//25 80 02
_as3_pushshort 256
//61 fa 11
_as3_setproperty width
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//60 12
_as3_getlex flash.events::KeyboardEvent
//66 9d 67
_as3_getproperty KEY_UP
//60 ff 58
_as3_getlex engine.debug:ConsoleManager::onkeyupConsole
//4f 91 04 02
_as3_callpropvoid addEventListener(param count:2)
//60 06
_as3_getlex BaseMatrix
//46 a8 55 00
_as3_callproperty getApp(param count:0)
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//4f 9b 6e 01
_as3_callpropvoid addChild(param count:1)
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//4f 9c 6e 00
_as3_callpropvoid setFocus(param count:0)
//47
_as3_returnvoid
}// end function

public static function FinishInput() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 e3 08
_as3_getlex Config
//66 80 58
_as3_getproperty architect
//76
_as3_convert_b
//2a
_as3_dup
//12 05 00 00
_as3_iffalse offset: 5
//29
_as3_pop
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//76
_as3_convert_b
//12 53 00 00
_as3_iffalse offset: 83
//60 c1 03
_as3_getlex UEngine
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//66 e1 69
_as3_getproperty text
//60 e3 08
_as3_getlex Config
//66 a0 58
_as3_getproperty LOG_TEXTCOLOR_COMMAND
//4f f4 55 02
_as3_callpropvoid log(param count:2)
//5e f4 58
_as3_findproperty engine.debug:ConsoleManager::UserInput
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//66 e1 69
_as3_getproperty text
//2c ab 58
_as3_pushstring " "
//46 df 67 01
_as3_callproperty http://adobe.com/AS3/2006/builtin::split(param count:1)
//61 f4 58
_as3_setproperty engine.debug:ConsoleManager::UserInput
//5d fc 58
_as3_findpropstrict HandleCommand
//60 f4 58
_as3_getlex engine.debug:ConsoleManager::UserInput
//24 00
_as3_pushbyte 0
//66 9a 6e
_as3_getproperty {}
//4f fc 58 01
_as3_callpropvoid HandleCommand(param count:1)
//60 06
_as3_getlex BaseMatrix
//46 a8 55 00
_as3_callproperty getApp(param count:0)
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//4f 9d 6e 01
_as3_callpropvoid removeChild(param count:1)
//5e ef 58
_as3_findproperty engine.debug:ConsoleManager::ConsoleInput
//20
_as3_pushnull
//61 ef 58
_as3_setproperty engine.debug:ConsoleManager::ConsoleInput
//60 06
_as3_getlex BaseMatrix
//46 a7 55 00
_as3_callproperty getInstance(param count:0)
//4f 9c 6e 00
_as3_callpropvoid setFocus(param count:0)
//47
_as3_returnvoid
}// end function

static function onkeyupConsole(event:KeyboardEvent) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 e3 08
_as3_getlex Config
//66 80 58
_as3_getproperty architect
//76
_as3_convert_b
//2a
_as3_dup
//12 05 00 00
_as3_iffalse offset: 5
//29
_as3_pop
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//76
_as3_convert_b
//12 78 00 00
_as3_iffalse offset: 120
//10 39 00 00
_as3_jump offset: 57
//09
_as3_label
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//60 e3 08
_as3_getlex Config
//66 fe 57
_as3_getproperty signature
//61 e1 69
_as3_setproperty text
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//25 da 05
_as3_pushshort 730
//61 fa 11
_as3_setproperty width
//10 5a 00 00
_as3_jump offset: 90
//09
_as3_label
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//60 e3 08
_as3_getlex Config
//66 f8 11
_as3_getproperty userId
//61 e1 69
_as3_setproperty text
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//25 da 05
_as3_pushshort 730
//61 fa 11
_as3_setproperty width
//10 40 00 00
_as3_jump offset: 64
//09
_as3_label
//10 3b 00 00
_as3_jump offset: 59
//d1
_as3_getlocal <1>
//66 f0 67
_as3_getproperty keyCode
//d6
_as3_setlocal <2>
//24 21
_as3_pushbyte 33
//d2
_as3_getlocal <2>
//1a 06 00 00
_as3_ifstrictne offset: 6
//24 00
_as3_pushbyte 0
//10 19 00 00
_as3_jump offset: 25
//24 22
_as3_pushbyte 34
//d2
_as3_getlocal <2>
//1a 06 00 00
_as3_ifstrictne offset: 6
//24 01
_as3_pushbyte 1
//10 0c 00 00
_as3_jump offset: 12
//10 06 00 00
_as3_jump offset: 6
//24 02
_as3_pushbyte 2
//10 02 00 00
_as3_jump offset: 2
//24 02
_as3_pushbyte 2
//08 02
_as3_kill <2>
//1b ce ff ff 02 9a ff ff b4 ff ff ce ff ff
_as3_lookupswitch -50(2)[-102, -76, -50]
//47
_as3_returnvoid
}// end function

}
}

class ConsoleCommand extends Object
{
public var Command:String;
public var Callback:Function;

function ConsoleCommand()
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//49 00
_as3_constructsuper (param count:0)
//47
_as3_returnvoid
}// end function

}
```

bisa aktifin debug mode'a gak bang?ajarin langkah2nya donk bang :bow:

### setyawandanu, 2013-04-27

kok game'a gx mau buka y om.. loading terus... dh dri kmrn nyoba gx bsa2 ampe skrng.. please..

(10 balasan lain ada di halaman thread.)
