#define Cintaku 0xxxxxxx BYTE CintakuON [1] = {0xxx} BYTE CintakuOFF [1] = {0xxx}; if (GetAsyncKeyState(VK_UP)&1) // Cintaku { DWORD AKU =(DWORD)GetModuleHandleA("hatimu.i3exec"); CheatCalled = (DWORD)GetModuleHandleA("hatimu.i3exec")+ ByPassJantung; MessageBeep(MB_ICONINFORMATION);