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[Detected] [FB] Bahas Game Invicible Armada

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saintstreet

TK B
Level 1
raid work kok gan, hanya saja kalo enemy pake skill masih ada damage ama ship kita
itu sih PVP gan ada 2 PVP yaitu Base PVP sama Fleet PVP gan,klo Raid ada 2 yaitu Boss Raid sama Fleet Raid ini yg gak work gan.
gan kayaknya selain min damage, bisa nggak drop2an dapetnya kapal ato skull coins,sama teleport kn kapal qt jalan bisa tambah cepet dgn skill mngkn da celah.mksh gan..hehe
 

djaggo

1 SMP
Level 2
itu sih PVP gan ada 2 PVP yaitu Base PVP sama Fleet PVP gan,klo Raid ada 2 yaitu Boss Raid sama Fleet Raid ini yg gak work gan.
gan kayaknya selain min damage, bisa nggak drop2an dapetnya kapal ato skull coins,sama teleport kn kapal qt jalan bisa tambah cepet dgn skill mngkn da celah.mksh gan..hehe
ow yg menunya di kiri bawah itu ya, kekeke ga pernah test, mungkin karna realtime gan, jadi ga work, soalnya player lain juga ikut.
 

nasgor

TK A
Level 1
ow yg menunya di kiri bawah itu ya, kekeke ga pernah test, mungkin karna realtime gan, jadi ga work, soalnya player lain juga ikut.
nah iya yg fleet, oh realtime ya, ic ic masuk akal. ya sudah gpp deh pake cheat 1 itu jg udah gampang mainnya hahaha
 

psychojack

TK A
Level 1
KK Djaggo boleh Tanya..Nama Swf Yang di Decompilernya Apa ya....Mo coba ikut ikut cari AoB juga tapi keknya kebingungan nich swfnya banyak
 

saintstreet

TK B
Level 1
<Maintenance Notice>
Duration: April 24th 00:00 ~ 01:00 (PST)
During this process, you will not be able to play Invincible Armada.

siap2 diupdate ni gan...syukur2 da fitur yg lain cheatnya stlh update :grin:
 

Heaven_night

TK B
Level 0
<Maintenance Notice>
Duration: April 24th 00:00 ~ 01:00 (PST)
During this process, you will not be able to play Invincible Armada.

siap2 diupdate ni gan...syukur2 da fitur yg lain cheatnya stlh update :grin:
syukur za ya gan,barang x ada fiture baru
tapi itu saja dah asik.
:grin:
 

djaggo

1 SMP
Level 2
update gan, cek page 1, cheatnya masih sama,belum ada feature baru, belum sempat ngoprek lama.
 

saintstreet

TK B
Level 1
nyoba nyari AoB punya gan djaggo belum ketemu jg nih, ada dimana sih gan cz banyak bgt :dizzy: ...oya ane liat ada code ini
Code:
package engine.debug
{
import __AS3__.vec.*;
import flash.events.*;
import service.*;
import spark.components.*;

public class ConsoleManager extends Object
{
static var ConsoleInput:TextInput;
static var Commands:Vector.;
static var bShowLog:Boolean;
static var UserInput:Array;
private static var admins:Array;

public function ConsoleManager()
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//49 00
_as3_constructsuper (param count:0)
//47
_as3_returnvoid
}// end function

private static function registerCommands() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//47
_as3_returnvoid
}// end function

public static function init() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//5e f1 58
_as3_findproperty engine.debug:ConsoleManager::Commands
//60 99 6e
_as3_getlex Vector
//60 84 0e
_as3_getlex ConsoleCommand
//53 01
_as3_applytype {param count:1}
//42 00
_as3_construct (param count:0)
//61 f1 58
_as3_setproperty engine.debug:ConsoleManager::Commands
//5e ef 58
_as3_findproperty engine.debug:ConsoleManager::ConsoleInput
//20
_as3_pushnull
//61 ef 58
_as3_setproperty engine.debug:ConsoleManager::ConsoleInput
//5e f3 58
_as3_findproperty engine.debug:ConsoleManager::bShowLog
//27
_as3_pushfalse
//61 f3 58
_as3_setproperty engine.debug:ConsoleManager::bShowLog
//5e f5 58
_as3_findproperty admins
//5d 0d
_as3_findpropstrict Array
//4a 0d 00
_as3_constructprop Array(param count:0)
//61 f5 58
_as3_setproperty admins
//5d f6 58
_as3_findpropstrict registerCommands
//4f f6 58 00
_as3_callpropvoid registerCommands(param count:0)
//47
_as3_returnvoid
}// end function

public static function isLogShow() : Boolean
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 f3 58
_as3_getlex engine.debug:ConsoleManager::bShowLog
//48
_as3_returnvalue
}// end function

public static function addAdminCommands(param1:Array) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d1
_as3_getlocal <1>
//96
_as3_not
//2a
_as3_dup
//11 08 00 00
_as3_iftrue offset: 8
//29
_as3_pop
//d1
_as3_getlocal <1>
//66 c7 65
_as3_getproperty length
//24 00
_as3_pushbyte 0
//ab
_as3_equals
//12 01 00 00
_as3_iffalse offset: 1
//47
_as3_returnvoid
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//10 0f 00 00
_as3_jump offset: 15
//09
_as3_label
//60 f5 58
_as3_getlex admins
//d1
_as3_getlocal <1>
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//4f 87 67 01
_as3_callpropvoid http://adobe.com/AS3/2006/builtin::push(param count:1)
//c2 02
_as3_inclocal_i <2>
//d2
_as3_getlocal <2>
//d1
_as3_getlocal <1>
//66 c7 65
_as3_getproperty length
//15 e8 ff ff
_as3_iflt offset: -24
//47
_as3_returnvoid
}// end function

public static function dumpAdminCommands() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//2c 01
_as3_pushstring ""
//d5
_as3_setlocal <1>
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//10 11 00 00
_as3_jump offset: 17
//09
_as3_label
//d1
_as3_getlocal <1>
//60 f5 58
_as3_getlex admins
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//a0
_as3_add
//2c 88 59
_as3_pushstring ", "
//a0
_as3_add
//d5
_as3_setlocal <1>
//c2 02
_as3_inclocal_i <2>
//d2
_as3_getlocal <2>
//60 f5 58
_as3_getlex admins
//66 c7 65
_as3_getproperty length
//15 e4 ff ff
_as3_iflt offset: -28
//47
_as3_returnvoid
}// end function

public static function RegisterCommand(param1:String, param2:Function) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//11 01 00 00
_as3_iftrue offset: 1
//47
_as3_returnvoid
//5d 84 0e
_as3_findpropstrict ConsoleCommand
//4a 84 0e 00
_as3_constructprop ConsoleCommand(param count:0)
//80 84 0e
_as3_coerce ConsoleCommand
//d7
_as3_setlocal <3>
//d3
_as3_getlocal <3>
//d1
_as3_getlocal <1>
//61 85 0e
_as3_setproperty Command
//d3
_as3_getlocal <3>
//d2
_as3_getlocal <2>
//61 86 0e
_as3_setproperty Callback
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//d3
_as3_getlocal <3>
//4f 87 67 01
_as3_callpropvoid http://adobe.com/AS3/2006/builtin::push(param count:1)
//47
_as3_returnvoid
}// end function

public static function PrintCommand() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//11 01 00 00
_as3_iftrue offset: 1
//47
_as3_returnvoid
//60 c1 03
_as3_getlex UEngine
//2c 93 63
_as3_pushstring "commands:"
//60 e3 08
_as3_getlex Config
//66 9b 58
_as3_getproperty LOG_TEXTCOLOR_NORMAL
//4f f4 55 02
_as3_callpropvoid log(param count:2)
//24 00
_as3_pushbyte 0
//74
_as3_convert_u
//d5
_as3_setlocal <1>
//10 20 00 00
_as3_jump offset: 32
//09
_as3_label
//60 c1 03
_as3_getlex UEngine
//2c 94 63
_as3_pushstring " "
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//d1
_as3_getlocal <1>
//66 9a 6e
_as3_getproperty {}
//66 85 0e
_as3_getproperty Command
//a0
_as3_add
//60 e3 08
_as3_getlex Config
//66 9b 58
_as3_getproperty LOG_TEXTCOLOR_NORMAL
//4f f4 55 02
_as3_callpropvoid log(param count:2)
//d1
_as3_getlocal <1>
//91
_as3_increment
//74
_as3_convert_u
//d5
_as3_setlocal <1>
//d1
_as3_getlocal <1>
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//66 c7 65
_as3_getproperty length
//15 d5 ff ff
_as3_iflt offset: -43
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//10 1b 00 00
_as3_jump offset: 27
//09
_as3_label
//60 c1 03
_as3_getlex UEngine
//2c 94 63
_as3_pushstring " "
//60 f5 58
_as3_getlex admins
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//a0
_as3_add
//60 e3 08
_as3_getlex Config
//66 9b 58
_as3_getproperty LOG_TEXTCOLOR_NORMAL
//4f f4 55 02
_as3_callpropvoid log(param count:2)
//c2 02
_as3_inclocal_i <2>
//d2
_as3_getlocal <2>
//60 f5 58
_as3_getlex admins
//66 c7 65
_as3_getproperty length
//15 da ff ff
_as3_iflt offset: -38
//47
_as3_returnvoid
}// end function

public static function HandleCommand(param1:String) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//11 01 00 00
_as3_iftrue offset: 1
//47
_as3_returnvoid
//24 00
_as3_pushbyte 0
//74
_as3_convert_u
//d6
_as3_setlocal <2>
//10 20 00 00
_as3_jump offset: 32
//09
_as3_label
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//66 85 0e
_as3_getproperty Command
//d1
_as3_getlocal <1>
//14 0c 00 00
_as3_ifne offset: 12
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//d2
_as3_getlocal <2>
//66 9a 6e
_as3_getproperty {}
//4f 86 0e 00
_as3_callpropvoid Callback(param count:0)
//47
_as3_returnvoid
//d2
_as3_getlocal <2>
//91
_as3_increment
//74
_as3_convert_u
//d6
_as3_setlocal <2>
//d2
_as3_getlocal <2>
//60 f1 58
_as3_getlex engine.debug:ConsoleManager::Commands
//66 c7 65
_as3_getproperty length
//15 d5 ff ff
_as3_iflt offset: -43
//24 00
_as3_pushbyte 0
//74
_as3_convert_u
//d7
_as3_setlocal <3>
//10 39 00 00
_as3_jump offset: 57
//09
_as3_label
//60 f5 58
_as3_getlex admins
//d3
_as3_getlocal <3>
//66 9a 6e
_as3_getproperty {}
//d1
_as3_getlocal <1>
//14 28 00 00
_as3_ifne offset: 40
//60 c1 03
_as3_getlex UEngine
//5d e6 29
_as3_findpropstrict service::RequestAdmin
//d1
_as3_getlocal <1>
//60 f4 58
_as3_getlex engine.debug:ConsoleManager::UserInput
//24 01
_as3_pushbyte 1
//66 9a 6e
_as3_getproperty {}
//60 f4 58
_as3_getlex engine.debug:ConsoleManager::UserInput
//24 02
_as3_pushbyte 2
//66 9a 6e
_as3_getproperty {}
//60 f4 58
_as3_getlex engine.debug:ConsoleManager::UserInput
//24 03
_as3_pushbyte 3
//66 9a 6e
_as3_getproperty {}
//4a e6 29 04
_as3_constructprop service::RequestAdmin(param count:4)
//4f e3 10 01
_as3_callpropvoid send(param count:1)
//47
_as3_returnvoid
//d3
_as3_getlocal <3>
//91
_as3_increment
//74
_as3_convert_u
//d7
_as3_setlocal <3>
//d3
_as3_getlocal <3>
//60 f5 58
_as3_getlex admins
//66 c7 65
_as3_getproperty length
//15 bc ff ff
_as3_iflt offset: -68
//47
_as3_returnvoid
}// end function

public static function SetupInput() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 e3 08
_as3_getlex Config
//66 80 58
_as3_getproperty architect
//76
_as3_convert_b
//2a
_as3_dup
//12 06 00 00
_as3_iffalse offset: 6
//29
_as3_pop
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//20
_as3_pushnull
//ab
_as3_equals
//12 49 00 00
_as3_iffalse offset: 73
//5e ef 58
_as3_findproperty engine.debug:ConsoleManager::ConsoleInput
//5d f0 58
_as3_findpropstrict spark.components::TextInput
//4a f0 58 00
_as3_constructprop spark.components::TextInput(param count:0)
//61 ef 58
_as3_setproperty engine.debug:ConsoleManager::ConsoleInput
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//24 05
_as3_pushbyte 5
//61 dd 51
_as3_setproperty x
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//24 05
_as3_pushbyte 5
//61 de 51
_as3_setproperty y
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//25 80 02
_as3_pushshort 256
//61 fa 11
_as3_setproperty width
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//60 12
_as3_getlex flash.events::KeyboardEvent
//66 9d 67
_as3_getproperty KEY_UP
//60 ff 58
_as3_getlex engine.debug:ConsoleManager::onkeyupConsole
//4f 91 04 02
_as3_callpropvoid addEventListener(param count:2)
//60 06
_as3_getlex BaseMatrix
//46 a8 55 00
_as3_callproperty getApp(param count:0)
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//4f 9b 6e 01
_as3_callpropvoid addChild(param count:1)
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//4f 9c 6e 00
_as3_callpropvoid setFocus(param count:0)
//47
_as3_returnvoid
}// end function

public static function FinishInput() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 e3 08
_as3_getlex Config
//66 80 58
_as3_getproperty architect
//76
_as3_convert_b
//2a
_as3_dup
//12 05 00 00
_as3_iffalse offset: 5
//29
_as3_pop
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//76
_as3_convert_b
//12 53 00 00
_as3_iffalse offset: 83
//60 c1 03
_as3_getlex UEngine
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//66 e1 69
_as3_getproperty text
//60 e3 08
_as3_getlex Config
//66 a0 58
_as3_getproperty LOG_TEXTCOLOR_COMMAND
//4f f4 55 02
_as3_callpropvoid log(param count:2)
//5e f4 58
_as3_findproperty engine.debug:ConsoleManager::UserInput
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//66 e1 69
_as3_getproperty text
//2c ab 58
_as3_pushstring " "
//46 df 67 01
_as3_callproperty http://adobe.com/AS3/2006/builtin::split(param count:1)
//61 f4 58
_as3_setproperty engine.debug:ConsoleManager::UserInput
//5d fc 58
_as3_findpropstrict HandleCommand
//60 f4 58
_as3_getlex engine.debug:ConsoleManager::UserInput
//24 00
_as3_pushbyte 0
//66 9a 6e
_as3_getproperty {}
//4f fc 58 01
_as3_callpropvoid HandleCommand(param count:1)
//60 06
_as3_getlex BaseMatrix
//46 a8 55 00
_as3_callproperty getApp(param count:0)
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//4f 9d 6e 01
_as3_callpropvoid removeChild(param count:1)
//5e ef 58
_as3_findproperty engine.debug:ConsoleManager::ConsoleInput
//20
_as3_pushnull
//61 ef 58
_as3_setproperty engine.debug:ConsoleManager::ConsoleInput
//60 06
_as3_getlex BaseMatrix
//46 a7 55 00
_as3_callproperty getInstance(param count:0)
//4f 9c 6e 00
_as3_callpropvoid setFocus(param count:0)
//47
_as3_returnvoid
}// end function

static function onkeyupConsole(event:KeyboardEvent) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 e3 08
_as3_getlex Config
//66 80 58
_as3_getproperty architect
//76
_as3_convert_b
//2a
_as3_dup
//12 05 00 00
_as3_iffalse offset: 5
//29
_as3_pop
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//76
_as3_convert_b
//12 78 00 00
_as3_iffalse offset: 120
//10 39 00 00
_as3_jump offset: 57
//09
_as3_label
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//60 e3 08
_as3_getlex Config
//66 fe 57
_as3_getproperty signature
//61 e1 69
_as3_setproperty text
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//25 da 05
_as3_pushshort 730
//61 fa 11
_as3_setproperty width
//10 5a 00 00
_as3_jump offset: 90
//09
_as3_label
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//60 e3 08
_as3_getlex Config
//66 f8 11
_as3_getproperty userId
//61 e1 69
_as3_setproperty text
//60 ef 58
_as3_getlex engine.debug:ConsoleManager::ConsoleInput
//25 da 05
_as3_pushshort 730
//61 fa 11
_as3_setproperty width
//10 40 00 00
_as3_jump offset: 64
//09
_as3_label
//10 3b 00 00
_as3_jump offset: 59
//d1
_as3_getlocal <1>
//66 f0 67
_as3_getproperty keyCode
//d6
_as3_setlocal <2>
//24 21
_as3_pushbyte 33
//d2
_as3_getlocal <2>
//1a 06 00 00
_as3_ifstrictne offset: 6
//24 00
_as3_pushbyte 0
//10 19 00 00
_as3_jump offset: 25
//24 22
_as3_pushbyte 34
//d2
_as3_getlocal <2>
//1a 06 00 00
_as3_ifstrictne offset: 6
//24 01
_as3_pushbyte 1
//10 0c 00 00
_as3_jump offset: 12
//10 06 00 00
_as3_jump offset: 6
//24 02
_as3_pushbyte 2
//10 02 00 00
_as3_jump offset: 2
//24 02
_as3_pushbyte 2
//08 02
_as3_kill <2>
//1b ce ff ff 02 9a ff ff b4 ff ff ce ff ff
_as3_lookupswitch -50(2)[-102, -76, -50]
//47
_as3_returnvoid
}// end function

}
}

class ConsoleCommand extends Object
{
public var Command:String;
public var Callback:Function;

function ConsoleCommand()
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//49 00
_as3_constructsuper (param count:0)
//47
_as3_returnvoid
}// end function

}
bisa aktifin debug mode'a gak bang?ajarin langkah2nya donk bang :bow:
 

djaggo

1 SMP
Level 2
nyoba nyari AoB punya gan djaggo belum ketemu jg nih, ada dimana sih gan cz banyak bgt :dizzy: ...oya ane liat ada code ini
bisa aktifin debug mode'a gak bang?ajarin langkah2nya donk bang :bow:
untuk debug admin, kayaknya susah gan, minta ip local, tapi ga tau juga, mungkin ada celah lain,.

kok game'a gx mau buka y om.. loading terus... dh dri kmrn nyoba gx bsa2 ampe skrng.. please..
coba non aktifkan IDM gan, mungkin filenya terdownload duluan, saya ngalamin hal yg sama.
 

Heaven_night

TK B
Level 0
owh gitu gan,mksh klo gt,,kirain bisa buat nambahin coin,,gak da celah buat dapetin coin ya gan?susah bgt dapetin duitnya hehe.
saat w pakai metode Charles,di situ ada beberapa script yang di jadikan satu dengan format .zip :Sorry: ( saat saya lihat dari script2 tersebut,ternyata ada script yang bisa memperkuat pertahanan dan menambah coinnya tapi belum sempat acak2 lagi. dan sekarang lagi tahap mencoba mengubah script tersebut supaya bisa di gunakan dan tidak CS. :grin:

kok game'a gx mau buka y om.. loading terus... dh dri kmrn nyoba gx bsa2 ampe skrng.. please..
- mohon update flash yang baru
- silent anvir di komputer tersebut ( khusus anvir gedean )
- dan bila ada IDM silahkan sdi silent dulu.

karena kalau browser kebanyakan plugin,lumayan susah jg kita mau maen game tsb.
 

saintstreet

TK B
Level 1
saat w pakai metode Charles,di situ ada beberapa script yang di jadikan satu dengan format .zip :Sorry: ( saat saya lihat dari script2 tersebut,ternyata ada script yang bisa memperkuat pertahanan dan menambah coinnya tapi belum sempat acak2 lagi. dan sekarang lagi tahap mencoba mengubah script tersebut supaya bisa di gunakan dan tidak CS. :grin:
ane pernah nyoba tu ubah config'a..tp malah stuck loadingnya,pa da security check ky md5'a kn pst berubah klo dah di modified :Sorry:
 

Heaven_night

TK B
Level 0
kemaren maen game ini,pas saat attack kok perahu2 saya kaga nembak2 ya gan. apa mungkin cheatnya sudah tidak work,tapi bisa di freeze
 

djaggo

1 SMP
Level 2
kemaren maen game ini,pas saat attack kok perahu2 saya kaga nembak2 ya gan. apa mungkin cheatnya sudah tidak work,tapi bisa di freeze
itu terjadi kalo close combat gan, maka perahu akan idle,. ya harus di gerak2in dulu perahunya biar ga di nempel terus ma perahu enemy.
 
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