keknya sie lom ada..
gw cek di dota-allstars.com baru ada yg 6.51 ai +1.52 punya si RGB..
nie direct linknya klo mao..
http://forums.dota-allstars.com/index.php?...st&id=60791
This is a port of RGB's AI+ v1.52 (originally written for DotA Allstars 6.48b).
It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR LIFESTEALER AND INVOKER. THEY WILL GET BASIC ITEMS AND WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:
-Sand King doesn't use Epicenter
-Lanaya crashes the game
Some commands have yet to be implemented properly:
-ah
-afk
-kickafk
Additionally, I have added a Fun Tavern in the lower right corner for kicks. Currently includes six legacy heroes (possibly more in the future): Old Invoker (6.12b), Old Lifestealer (6.48b), Old Silencer (6.12b), Gambler (6.06), Old Morphling (5.84b), and Old Stealth Assassin (5,84b).
To access the fun tavern, type -fun within the first 15 seconds of the game.
Changelog:
Rev. 3
======
-Fixed bug with Voodoo Restoration not costing mana to use
-Fixed speed and stun times on Paralyzing Casks to be the same as in 6.51 and on
-Fixed Silencer dropping his inventory (hopefully)
-Changed the way gold is distributed to Normal AI so that they get the proper amount
-Implemented a temporary fix for Luna using Eclipse (for AI, it behaves like Eclipse in 6.48b)
-Removed N'aix from showing up taverns in -ai and -aa modes
-Added Old Morphling (5.84b) to Fun Tavern
-Added Old Stealth Assassin (5.84b) to Fun Tavern
-Added Normal Gold AI mode -normgold or -ng
-Restored 6.51 pathmap, hopefully this will help with creep pathing issues
Rev. 02
=======
-Fixed bug with Crystal Maiden and Aghanim's Scepter
-Fixed bug with Invoker swap
-Fixed spell effect on Split Earth
-Gold is now properly distributed in -em mode
-Implemented -apm
-Implemented -swapall
-Updated -roll to show the range
-Updated -cs to show neutrals killed
-AI should now properly use Eul's
-AI should now properly get Lothar's
Rev. 01
=======
-First update to 6.51
Enjoy.
Original post is as follows:
After spending about 14 hours programming last night, I think the first revision for this port is finally done. As far as I know, all of the new hero/item content is in and works fine for both humans and AI (yes, AI Visage and Drow and PA get their new abilities and they work). New item recipes work as expected, and AI has been modified to get the proper items in order to build them (Eul's, Guinsoo's, Battle Fury).
Fun tavern is still in, though it looks different. Deal with it. Currently contains Old Invoker, Old Lifestealer, Old Silencer, and Gambler. Maybe adding more later, they actually don't increase map size as much as everybody thinks they do (except for Gambler, since he has his own special buttons that I needed to add).
Assists work, singledraft works, -clear and -courier work, new creep camps work, bottles work, Invoker works...things work. Most of them, anyway.
Things that DON'T work:
-ah (why would you be hacking on an AI map anyway?)
-apm
-afk
-kickafk
-swapall (will do this one later, I don't feel like it right now)
Some bugs that were addressed with Last Word going off on various spells have not been addressed yet as of this revision. I'll do it later.
New Impale code works fine, but I haven't addressed the issues with new Impale + Omnislash/Voodoo Restoration. Also to be done later.
Eclipse still ministuns. I'll address that later. It does properly level up with Lucent Beam now though.
I haven't disabled -unstuck, since I find it to be useful.
I've changed the hero selection code a bit so (in theory) the AI should never pick Lanaya, Nai'x, or Kael. You can, of course, force the AI to pick these heroes but they won't do anything and will probably be easy to kill. Except for Lanaya, who will probably kill your game. Note that this is only for modes in which the computer picks, so using -ar or -tr may still cause them to pick these heroes.
Will fix aforementioned bugs in Revision 2, along with whatever you guys report. Might add Old Morphling to Fun Tavern, or whoever else people might want to see. But not all the old heroes, that's ridiculous and will take more time than I have ever. =P
itu copas changelognya..
bole kan ya ngepost ginian disini?
klo ga bole di del aja..
masi TK lom gitu ngerti... XD