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[Q n A] About Ragnarok Emulator

Piscesboy

1 SD
Level 2
mmm internet gua barusan ganti setupnya terus ini saya memakai Wi-Fi terus saya tau cara publish local ip ke ip asli terus sewaktu mao maen kan log in terus nama server waktu mao ke char list itu tiba2 Rejected gimana tuh saya bingung banget

vod bantuin gua wahaha

jgn lupa ya om bantuin bingung pol aq.
 

Piscesboy

1 SD
Level 2
padahal saya sudah atur dengan baik terus sudah setup di wifi sudah bener

sakexenya aja dagh cocok kalau pakai ip local yang 192.1.1.xxx itu bisa kok masuk ke permainannya

tapi kalau pakai ip sesungguhnya supaya orang bisa akses malah ga bisa sewaktu login terus mau masuk ke char aja dagh langsung rejected from server
 

zombietolol

1 SD
Level 2
Pengaturan Di Subnet Mask nya Sudah Benar?


Mungkin Kesalahannya Dari Sana. ^_^ ^_^


BTW........... Loe Make SQL Atau TXT?


Klo Boleh Bisa Liat File Conf Nya?


^_^
 

Piscesboy

1 SD
Level 2
eh ternyata emang .exe terus sudah gua ganti bisa

sekarang gua kan ada chat filter gitu kayak sensor cara hilanginnya gimana?

terus kalau mau control apa aja kata2 yang harus di sensor bisa ga?

ada yang tau ga?

gimana dengan om vodka?
 

VodkaMartini

1 SMP
Level 2
kalo gak salah.... di data.grf lo manner.txt nya di edit apus semua kata2 yg ada ato mau gw buatin hexed khusus jadi gak pak chat filter
 

Piscesboy

1 SD
Level 2
buatin donk ga seberapa ngerti tentang data.grf aku harus belajar hehe!

kasih turtor terus kasih yang udah jadian entar aq mao latian

oh yah om vodka sekalian gua mau tanya kan gua ada healer dan buffer terus kalo setiap DC terus mau ngilangin buffnya gimana?

jadinya setelah logout semua buff sudah engga ada... gimana itu caranya?
 

VodkaMartini

1 SMP
Level 2
1. minggu depan baru jadi lagi siboek baru masuk skul. SVN brp?
2. tutor blom sempet (sda)
3. di bagian folder conf/battle kalo gak salah skills ada set upnya.... pokoknya di folder battle coba cari2...
 

Piscesboy

1 SD
Level 2
oh yeah eh om vodka gua tanyak kalau gua punya script healer ya terus kan healernya itu ksus kalo buat player biasa ada paket sendiri terus kalo buat GM ada sendiri

terus kalau aq pingin kusus id ini yang di kasih pakek command apa? if (acct gitu ta?

aq ga ngerti bantuin donk scriptnya!

eh gimana caranya updated gambar kafra? jadine gambar kafra e lak jelek terus aq mao ganti sama yang lebih hot /gg

gimana yah caranya?

eh 2 postku tolong di jawab yo om vodka entar takut e 1 tok wahaha!
 

VodkaMartini

1 SMP
Level 2
sorry nieh boss lagi sibuk.... >.< yah mayan problem baru selse satu... hmm
buat post yg pertama:
pas scripting pake command bwt check account ID normal player id = 0 kan buat gm terserah... gw lupa apa nama commandnya
bost yg kedua:
di data.grf lo bongkar di bagian folder texture. liat aja ada gambar kafra kan timpa aja ^^
 

zombietolol

1 SD
Level 2
Klo Make XRay Client Lebih Bagus :p

Trus Klo Mau Gambar/Sprite Kafra Yang Hot/Naked Ntar Saya Kasih Deh :p


Saya Juga Mau Nanya Nih.....
eAthena SVN Diatas 11105 Gak Bisa Make Script OnPCLoginEvent DSB Ya?
 

VodkaMartini

1 SMP
Level 2
@atas
XRay sama gambar kafra gak ada hubungannya.... /swt gede2

cek documentationnya aja... setau gw sih bisa cuma di bagian mapflag ato apalah... sibuk jadi jarang acak2 eA lagi.... harus di set valuenya
 

Blietzkrieg

PAUD
Level 1
Abis gw jalanin map-server.batnya
Keluar Tulisan

<!--c1-->[codebox]// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
//eAthena Map-Server Configuration File
//--------------------------------------------------------------

// Note: "Comments" are all text on the right side of a double slash "//"
// Whatever text is commented will not be parsed by the servers, and serves
// only as information/reference.

//--------------------------------------------------------------
// Configuration Info
//--------------------------------------------------------------
// Interserver communication passwords, set in account.txt (or equiv.)
userid: s1
passwd: p1

// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: LAN-IP

// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: 127.0.0.1

// Character Server Port
char_port: 6121

// Map Server IP
// The map server exports this IP address to the entire world.
// NOTE: You should only need to set this if you are running behind a
// firewall or are on a machine with multiple interfaces.
map_ip: WAN-IP

// Map Server Port
map_port: 5121

//Time-stamp format which will be printed before all messages.
//Can at most be 20 characters long.
//Common formats:
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
// %H:%M:%S (hour:minute:second, 24 hour format)
// %d/%b/%Y (day/Month/year)
//For full format information, consult the strftime() manual.
//timestamp_format: [%d/%b %H:%M]

//If redirected output contains escape sequences (color codes)
stdout_with_ansisequence: no

//Makes server output more silent by ommitting certain types of messages:
//1: Hide Information messages
//2: Hide Status messages
//4: Hide Notice Messages
//8: Hide Warning Messages
//16: Hide Error and SQL Error messages.
//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
console_silent: 0

//Preferred map loading method
// 0: Read directly from grf
// 1: Read from cache (without compression)
// 2: Read from cache (with compression)
// If the cache was not found it will read the maps from the GRF and copy
// any necessary data into a newly created cache.
// It is possible to reduce the map cache to 1MB for 400+ maps with compression
// enabled. If all maps are already loaded in the cache, Athena can boot without
// reading the grf files.
read_map_from_cache: 2

//Where is the bitmap file stored?
map_cache_file: db/mapinfo.txt

//Where should all database data be read from?
db_path: db

// Enable the @guildspy and @partyspy at commands?
// Note that enabling them decreases packet sending performance.
enable_spy: no

// Console Commands
// Allow for console commands to be used on/off
// This prevents usage of >& log.file
console: off

// Database autosave time
// All characters are saved on this time in seconds (example:
// autosave of 60 secs with 60 characters online -> one char is saved every
// second)
autosave_time: 300

// Min database save intervals (in ms)
// Prevent saving characters faster than at this rate (prevents char-server
// save-load getting too high as character-count increases)
minsave_time: 100

// Apart from the autosave_time, players will also get saved when involved
// in the following (add as needed):
// 1: after every successful trade
// 2: after every vending transaction
// 4: after closing storage/guild storage.
// 8: After hatching/returning to egg a pet.
// NOTE: These settings decrease the chance of dupes/lost items when there's a
// server crash at the expense of increasing the map/char server lag. If your
// server rarely crashes, but experiences interserver lag, you may want to set
// these off.
save_settings: 15

// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt

// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
help_txt: conf/help.txt
help2_txt: conf/help2.txt
charhelp_txt: conf/charhelp.txt

mapreg_txt: save/mapreg.txt

// Scripts
import: npc/scripts_main.conf

// Maps:
import: conf/maps_athena.conf

import: conf/import/map_conf.txt[/codebox]


Ada yg isa memperbaikinya???
Mohon dibantu ya
 

ferry_gukguk

Gukguk Love Cat
Level 2
dicoba char ip nya ganti pake lan ip, trus map ip nya juga di ganti pake lan ip, kalo engga charip ama mapip nya di ganti juga jadi wanip,
charip di Map_athena.conf kudu sama charip yang ada di Char_athena.conf, begitu juga dengan mapip
 

zombietolol

1 SD
Level 2
Tetep Aja Gak Bisa Make Script OnPCLoginEvent Dengan Sempurna Klo Make SVN Diatas 11105
Documentationnya Juga Itu2 Aja :p

Kafra Naked Sprite Bisa Di Download Disini: Indoupload.net

Klo Tools Buat Buka .grf files Cari Aja Di "http://eamirror.skamfroj.net/" Di Bagian "Client Stuff"
 

Piscesboy

1 SD
Level 2
Abis gw jalanin map-server.batnya
Keluar Tulisan

<!--c1-->[codebox]// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
//eAthena Map-Server Configuration File
//--------------------------------------------------------------

// Note: "Comments" are all text on the right side of a double slash "//"
// Whatever text is commented will not be parsed by the servers, and serves
// only as information/reference.

//--------------------------------------------------------------
// Configuration Info
//--------------------------------------------------------------
// Interserver communication passwords, set in account.txt (or equiv.)
userid: s1
passwd: p1

// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: LAN-IP

// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: 127.0.0.1

// Character Server Port
char_port: 6121

// Map Server IP
// The map server exports this IP address to the entire world.
// NOTE: You should only need to set this if you are running behind a
// firewall or are on a machine with multiple interfaces.
map_ip: WAN-IP

// Map Server Port
map_port: 5121

//Time-stamp format which will be printed before all messages.
//Can at most be 20 characters long.
//Common formats:
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
// %H:%M:%S (hour:minute:second, 24 hour format)
// %d/%b/%Y (day/Month/year)
//For full format information, consult the strftime() manual.
//timestamp_format: [%d/%b %H:%M]

//If redirected output contains escape sequences (color codes)
stdout_with_ansisequence: no

//Makes server output more silent by ommitting certain types of messages:
//1: Hide Information messages
//2: Hide Status messages
//4: Hide Notice Messages
//8: Hide Warning Messages
//16: Hide Error and SQL Error messages.
//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
console_silent: 0

//Preferred map loading method
// 0: Read directly from grf
// 1: Read from cache (without compression)
// 2: Read from cache (with compression)
// If the cache was not found it will read the maps from the GRF and copy
// any necessary data into a newly created cache.
// It is possible to reduce the map cache to 1MB for 400+ maps with compression
// enabled. If all maps are already loaded in the cache, Athena can boot without
// reading the grf files.
read_map_from_cache: 2

//Where is the bitmap file stored?
map_cache_file: db/mapinfo.txt

//Where should all database data be read from?
db_path: db

// Enable the @guildspy and @partyspy at commands?
// Note that enabling them decreases packet sending performance.
enable_spy: no

// Console Commands
// Allow for console commands to be used on/off
// This prevents usage of >& log.file
console: off

// Database autosave time
// All characters are saved on this time in seconds (example:
// autosave of 60 secs with 60 characters online -> one char is saved every
// second)
autosave_time: 300

// Min database save intervals (in ms)
// Prevent saving characters faster than at this rate (prevents char-server
// save-load getting too high as character-count increases)
minsave_time: 100

// Apart from the autosave_time, players will also get saved when involved
// in the following (add as needed):
// 1: after every successful trade
// 2: after every vending transaction
// 4: after closing storage/guild storage.
// 8: After hatching/returning to egg a pet.
// NOTE: These settings decrease the chance of dupes/lost items when there's a
// server crash at the expense of increasing the map/char server lag. If your
// server rarely crashes, but experiences interserver lag, you may want to set
// these off.
save_settings: 15

// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt

// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
help_txt: conf/help.txt
help2_txt: conf/help2.txt
charhelp_txt: conf/charhelp.txt

mapreg_txt: save/mapreg.txt

// Scripts
import: npc/scripts_main.conf

// Maps:
import: conf/maps_athena.conf

import: conf/import/map_conf.txt[/codebox]
Ada yg isa memperbaikinya???
Mohon dibantu ya
paling km pakek IP local jadinya ga isa autodetec gitu ke ip asli..

saran saya coba km setting dulu modem km..
 
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