:fd_7:mau tanya yah ini bot saya kq ga mau vending ya
autoshop nya udah 1
terus ini nya jg bener
tapi cuma online terus duduk ga buka vendingan
<div><div style="background:#B7E5CE;border:1px dotted #000;border-bottom:0;border-left:4px solid #429E6F;color:#000;font-weight:bold;font-size:10px;margin:8px auto 0 auto;padding:3px;">Spoiler untuk config.txt: Perlihatkan</div><div style="color:#000;background:#FAFCFE;border:1px dotted #000;border-left:4px solid #429E6F;border-top:0;padding:4px;margin: 0 auto 8px auto;display:none;">
# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/
######## Login options and server-specific options ########
master Indonesia - idRO: Legend
server 1
username XXXX
password XXXX
pin
char 0
sex
bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType 21
# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName RagexeDual.exe
# XKore 2 / Proxy configuration
XKore_ID
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_proxyAllowed_IP
# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword sicojiec
callSign
commandPrefix ;
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
message_length_max 80
######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 0
attackAuto_party 1
attackAuto_onlyWhenSafe 1
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 1
dcOnStorageFull 1
dcOnPlayer 0
follow 0
$followTarget
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 1
followDistanceMax 1
followDistanceMin 1
followLostStep 12
followSitAuto 0
followBot 0
itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
lockMap payon
lockMap_x 35
lockMap_y 139
lockMap_randX
lockMap_randY
route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap prontera
saveMap_warpToBuyOrSell 0
saveMap_warpChatCommand
shopAuto_open 1
shop_random 0
sitAuto_hp_lower 100
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 0
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget
teleportAuto_useItemForRespawn
dealAuto 2
dealAuto_names
dealAuto_names
dealAuto_names
dealAuto_names
dealAuto_names
PartyAuto_names "NooB"D"Kwon"
partyAuto 1
partyAutoShare 1
guildAutoDeny 2
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
intervalMapDrt 1
ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
removeActorWithDistance
######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Sonic Blow
whenFollowing
spirit
aggressives > 2
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters orc_archer
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
useSelf_skill {
lvl
sp >
whenStatusInactive
monsters
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 165
disabled 0
}
useSelf_skill Heal {
lvl 5
hp < 75%
}
#useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp>
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp < 60 %
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Heal
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
attackComboSlot Counter {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}
useSelf_skill_smartHeal 1
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item awakening potion {
whenStatusInactive Awakening Potion
}
useSelf_item Novice Potion {
hp <50%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item apple {
hp <90%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 1
storageAuto_npc payon 181 104
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password 1111
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 0
minStorageZeny 0
getAuto {
minAmount 100
maxAmount 400
passive
}
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0×050B6F79, 0×0202C179, 0×00E20120, 0×04FA43E3, 0×0179B6C8, 0×05973DF2, 0×007D8D6B, 0×08CB9ED9
serverEncoding Western
macro_orphans terminate
gameGuard 1
</div></div>
<div><div style="background:#B7E5CE;border:1px dotted #000;border-bottom:0;border-left:4px solid #429E6F;color:#000;font-weight:bold;font-size:10px;margin:8px auto 0 auto;padding:3px;">Spoiler untuk shop.txt: Perlihatkan</div><div style="color:#000;background:#FAFCFE;border:1px dotted #000;border-left:4px solid #429E6F;border-top:0;padding:4px;margin: 0 auto 8px auto;display:none;">STRAW
Strawberry 2000 3000
Caramel Card 250,000 5
# This file controls which items to put into your shop, when you are
# vending. To enable vending, set the 'shopAuto' configuration option in
# config.txt to 1.
#
# The first line of the file is your shop title.
# Subsequent lines are of this format (tab-delimited):
# <name> <price> [<amount>]
#
# If <price> has commas in it, they must appear in the right places.
# This can be useful for preventing accidentally vending an item
# for the wrong price.
#
#Random shop name:
#My Shop;;My cool shop;;My nice shop
</div></div>
... ga ada yg jawab /sob