@Aba01
Tuh CaRA GAnti GAntI ARrow....
buKAn FiRe bOLt...
Gak TAU NEh... Kok GAK MAu Fire bOlt.. T_T
MasaK dia Diem ajah...
TolONg di KoRek si Smua dah ini
[codebox]######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 5
attackDistanceAuto 0
attackMaxDistance 5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 1
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 1
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 2
followDistanceMin 1
followLostStep 4
followSitAuto 0
followBot 0
itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 80
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
lockMap pay_fild02
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
runFromTarget 1
runFromTarget_dist 6
saveMap 1
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand 1
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 0
sitAuto_hp_upper 0
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget
teleportAuto_useItemForRespawn
dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 1
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
intervalMapDrt 1
ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
removeActorWithDistance
######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot Fire Bolt {
lvl 6
dist 4
maxCastTime 0
minCastTime 0
hp > 0
sp > 25
homunculus_hp
homunculus_sp
homunculus_dead
onAction Attack
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives 0
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 1
timeout
disabled 0
monsters Wolf
notMonsters Spore,Poporing,Snake
maxAttempts 10
maxUses 5
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}
useSelf_skill Fire Bolt {
lvl 6
maxCastTime 0
minCastTime 0
hp
sp > 25
homunculus_hp
homunculus_sp
homunculus_dead
onAction Attack
whenStatusActive
whenStatusInactive Fire Bolt
whenFollowing
spirit
aggressives
monsters Wolf
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill_smartHeal 1
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand Saber [3]
rightHand
leftAccessory Clip [1]
rightAccessory
robe +7 Muffler [Whisper] [1]
armor Full Plate [Pecopeco] [1]
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item Awakening Potion {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Awakening Potion
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}
useSelf_item Novice Potion {
hp < 40%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}
######## Autostorage/autosell ########
buyAuto {
npc payon_in01 5 49
standpoint
distance 5
minAmount 5
maxAmount 50
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 0
storageAuto_npc payon 181 104
storageAuto_distance 5
storageAuto_npc_type 3
storageAuto_npc_steps c r1 n
storageAuto_password 567287
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 0
getAuto {
minAmount 5
maxAmount 50
passive
}
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9
serverEncoding Western[/codebox]