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Seputar Openkore

man4jkt

TK B
Banned
kk kk,, tolongin ajarin aku bot donk..

maav saya newbie,,

coba minta set yg mudah" dulu,,

saya minta set thief bot di poring land,,

gmn ya??
mohon bantuannya..
tolong.

sebelumnya saya mintaa maav udah ngerepotin,,

tapi saya buta tntang bot,, sejak saya maen dirumah(sekarang)saya pgn punya..

jadi mohon bimbingannya..

thx ^^
 

Qpalzm

3 SD
Level 2
@^

jangan double post kk... tar dimarahin kk mod... =p

masuk dulu ke sini...

[topic="14712"]~=CLICK ME=~[/topic]

cari dulu yang namanya Open Kore...

mayoritas orang pake open kore buat ngebot... buat tutornya bisa liat

di webnya
Code:
www.openkore.com
@ kk ferry

banyak newbie kk ferry... gimana klo bikin satu thread buat newbie?
 

Qpalzm

3 SD
Level 2
@^
Code:
useSelf_item Awakening Potion {
whenStatusInactive Awakening Potion
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 1800
}
 

VodkaMartini

1 SMP
Level 2
sorry ya kk di repair sedikit, kalo in town rugi durasi :) , not while sitting juga sayang pas duduk kalo dipake :) and thanks buat base codenya :)
 

bandjoel

TK A
Level 1
[codebox]attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 1
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 7
attackDistanceAuto 0
attackMaxDistance 7
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

attackSkillSlot Fire Bolt {
lvl 10
dist 7
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Fire Bolt
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}[/codebox]



KoK DiA NyErang Na SAmbil GeBuk Yah ???


GAk Mau Fire BoLT ajah....




T_T
 

VodkaMartini

1 SMP
Level 2
coba diganti kyk gini:
[codebox]attackAuto
attackAuto_party
attackAuto_onlyWhenSafe
attackAuto_followTarget
attackAuto_inLockOnly 1
attackDistance
attackDistanceAuto
attackMaxDistance 7
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 7
attackMinPortalDistance 5
attackUseWeapon
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0[/codebox]
 

bandjoel

TK A
Level 1
[codebox]attackSkillSlot Fire Bolt {
lvl 7
dist 5
maxCastTime 0
minCastTime 0
hp
sp > 28
homunculus_hp
homunculus_sp
homunculus_dead
onAction Attack
whenStatusActive
whenStatusInactive Fire Bolt
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 1
timeout 0
disabled 0
monsters Wolf
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}[/codebox]



Ini Dah Bener Apa Belom T_T


gaK BIsa Fire Bolt dia... Hikz ... TOlongin Um Yahh
 

Qpalzm

3 SD
Level 2
@^
attack use weaponnya kosongin... biar nyerang pake skill aja..
:smiley_beer:
coba di attack skill slot ganti seperti ini
Code:
attackSkillSlot Fire Bolt{
lvl 7
dist 5
sp > 28
monsters Wolf
inLockOnly 1
}
]

bagian ini salah kk:
whenStatusInactive Fire Bolt

itu artinya pada saat status fire bolt tidak aktif maka ia akan fire bolt...

sedangkan status itu hanya seperti poison, awakening potion, dll2
 

bandjoel

TK A
Level 1
[codebox]
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 5
attackDistanceAuto 0
attackMaxDistance 5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0


attackSkillSlot Fire Bolt {
lvl 6
dist 5
sp > 28
monsters Wolf
inLockOnly 1
}

useSelf_skill Fire Bolt {
lvl 6
sp > 28
monsters Wolf
inLockOnly 1
}
[/codebox]



CoBA deH Om Periksa Lagi...


Gak biSA bisA... .T_T
 

aba01

1 SD
Level 2
Level 1
mo nanya nih...

bis gak kayak gini,

misalnya, hunter nyerang monster "X" dengan fire arrow,
trus nyerang lagi monster "Y" dgn Stone arrow,
pas ada monster "X" lagi nyerangnya pake fire arrow lagi,
singkat kata lain monster nyerang pake lain arrow,
bisa gak?
klo bisa set di config bagian mana??

trims
 

bandjoel

TK A
Level 1
@^

Code:
autoSwitch Poring {
rightHand
leftHand
arrow Fire Arrow
distance
useWeapon
}
autoSwitch Wolf {
rightHand
leftHand
arrow Silver Arrow
distance
useWeapon
}


Kayak gIni KaYAK nya
 

aba01

1 SD
Level 2
Level 1
no giveup bgmn??

kok fire bolt?
fire arrow kk, hunter?
set buat ganti2 arrow klo nyerang monster..
 

aPeN

2 SD
Level 2
@Bandjoel
kok fire bolt pke arrow kk ?
fire bolt kan skill mage yg pke arrow mah hunter !
itu autoswitch buat hunter kk !

@aba01
nogiveup ntu ga nyerah jadi kejer tuh monster dengan delay berapa gitu terserah !
set di timeout delaynya !
 

bandjoel

TK A
Level 1
@Aba01


Tuh CaRA GAnti GAntI ARrow....

buKAn FiRe bOLt...

Gak TAU NEh... Kok GAK MAu Fire bOlt.. T_T

MasaK dia Diem ajah...


TolONg di KoRek si Smua dah ini

[codebox]######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 5
attackDistanceAuto 0
attackMaxDistance 5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 1
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 1

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 2
followDistanceMin 1
followLostStep 4
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 80
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0

lockMap pay_fild02
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 1
runFromTarget_dist 6

saveMap 1
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand 1

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 0
sitAuto_hp_upper 0
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 1
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance


######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.


attackSkillSlot Fire Bolt {
lvl 6
dist 4
maxCastTime 0
minCastTime 0
hp > 0
sp > 25
homunculus_hp
homunculus_sp
homunculus_dead
onAction Attack
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives 0
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 1
timeout
disabled 0
monsters Wolf
notMonsters Spore,Poporing,Snake
maxAttempts 10
maxUses 5
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}


useSelf_skill Fire Bolt {
lvl 6
maxCastTime 0
minCastTime 0
hp
sp > 25
homunculus_hp
homunculus_sp
homunculus_dead
onAction Attack
whenStatusActive
whenStatusInactive Fire Bolt
whenFollowing
spirit
aggressives
monsters Wolf
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill_smartHeal 1


partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand Saber [3]
rightHand
leftAccessory Clip [1]
rightAccessory
robe +7 Muffler [Whisper] [1]
armor Full Plate [Pecopeco] [1]
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Awakening Potion {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Awakening Potion
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}
useSelf_item Novice Potion {
hp < 40%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc payon_in01 5 49
standpoint
distance 5
minAmount 5
maxAmount 50
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5


storageAuto 0
storageAuto_npc payon 181 104
storageAuto_distance 5
storageAuto_npc_type 3
storageAuto_npc_steps c r1 n
storageAuto_password 567287
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 0

getAuto {
minAmount 5
maxAmount 50
passive
}
######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9
serverEncoding Western[/codebox]
 
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