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Seputar Openkore

Rosuke

PAUD
Level 1
permisi.... mau numpang tanya juga nih!!
puny kuw error jg.. cuma errorny beda.. gini nih:

[codebox]Error message:
Assertion ('HASH(0x349210c)' must be of class 'Actor::You') failed!
at C:/Documents and Settings/Ray Bachtiar Dradjat/Desktop/kk/openkore-2.0.5.1/src/deps/Carp/Assert.pm line 271
Carp::Assert::assert('', '\'HASH(0x349210c)\' must be of class \'Actor::You\'') called at src/Utils/Assert.pm line 31
Utils::Assert::assertClass('HASH(0x349210c)', 'Actor::You') called at src/Misc.pm line 223
Misc::checkValidity('Packet: guild_name') called at src/Network/Receive.pm line 413
Network::Receive::parse('Network::Receive::ServerType0=HASH(0x1e20470)', 'l\x{1}ig\x{0}\x{0}\x{9}\x{0}\x{0}\x{0}\x{1}\x{0}\x{0}\x{0}\x{0}\x{0}8\x{80}\x{1b}Your-Face-Is-My-Problem\x{0}') called at src/functions.pl line 1189
main::parseIncomingMessage('l\x{1}ig\x{0}\x{0}\x{9}\x{0}\x{0}\x{0}\x{1}\x{0}\x{0}\x{0}\x{0}\x{0}8\x{80}\x{1b}Your-Face-Is-My-Problem\x{0}') called at src/functions.pl line 545
main::mainLoop_initialized() called at src/functions.pl line 70
main::mainLoop() called at src/Interface.pm line 75
Interface::mainLoop('Interface::Console::Win32=HASH(0x2b2cf68)') called at openkore.pl line 96
main::__start() called at start.pl line 125

Stack trace:
Assertion ('HASH(0x349210c)' must be of class 'Actor::You') failed!
at C:/Documents and Settings/Ray Bachtiar Dradjat/Desktop/kk/openkore-2.0.5.1/src/deps/Carp/Assert.pm line 271
Carp::Assert::assert('', '\'HASH(0x349210c)\' must be of class \'Actor::You\'') called at src/Utils/Assert.pm line 31
Utils::Assert::assertClass('HASH(0x349210c)', 'Actor::You') called at src/Misc.pm line 223
Misc::checkValidity('Packet: guild_name') called at src/Network/Receive.pm line 413
Network::Receive::parse('Network::Receive::ServerType0=HASH(0x1e20470)', 'l\x{1}ig\x{0}\x{0}\x{9}\x{0}\x{0}\x{0}\x{1}\x{0}\x{0}\x{0}\x{0}\x{0}8\x{80}\x{1b}Your-Face-Is-My-Problem\x{0}') called at src/functions.pl line 1189
main::parseIncomingMessage('l\x{1}ig\x{0}\x{0}\x{9}\x{0}\x{0}\x{0}\x{1}\x{0}\x{0}\x{0}\x{0}\x{0}8\x{80}\x{1b}Your-Face-Is-My-Problem\x{0}') called at src/functions.pl line 545
main::mainLoop_initialized() called at src/functions.pl line 70
main::mainLoop() called at src/Interface.pm line 75
Interface::mainLoop('Interface::Console::Win32=HASH(0x2b2cf68)') called at openkore.pl line 96
main::__start() called at start.pl line 125
at C:/Documents and Settings/Ray Bachtiar Dradjat/Desktop/kk/openkore-2.0.5.1/src/deps/Carp/Assert.pm line 271
Carp::Assert::assert('', '\'HASH(0x349210c)\' must be of class \'Actor::You\'') called at src/Utils/Assert.pm line 31
Utils::Assert::assertClass('HASH(0x349210c)', 'Actor::You') called at src/Misc.pm line 223
Misc::checkValidity('Packet: guild_name') called at src/Network/Receive.pm line 413
Network::Receive::parse('Network::Receive::ServerType0=HASH(0x1e20470)', 'l\x{1}ig\x{0}\x{0}\x{9}\x{0}\x{0}\x{0}\x{1}\x{0}\x{0}\x{0}\x{0}\x{0}8\x{80}\x{1b}Your-Face-Is-My-Problem\x{0}') called at src/functions.pl line 1189
main::parseIncomingMessage('l\x{1}ig\x{0}\x{0}\x{9}\x{0}\x{0}\x{0}\x{1}\x{0}\x{0}\x{0}\x{0}\x{0}8\x{80}\x{1b}Your-Face-Is-My-Problem\x{0}') called at src/functions.pl line 545
main::mainLoop_initialized() called at src/functions.pl line 70
main::mainLoop() called at src/Interface.pm line 75
Interface::mainLoop('Interface::Console::Win32=HASH(0x2b2cf68)') called at openkore.pl line 96[/codebox]

confignya:
[codebox]######## Login options and server-specific options ########

master Indonesia - idRO Free Server: Fun and Chat
server 1
username ****
password ******
pin
char 0
sex

bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType 0

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 1
XKore_exeName Ragexe.exe

# XKore 2 / Proxy configuration
XKore_ID
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_proxyAllowed_IP

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword sipreach
callSign
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 0
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 1
itemsTakeAuto_party 2
itemsGatherAuto 1
itemsMaxWeight 3270
itemsMaxWeight_sellOrStore 2800
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0


lockMap pay_dun00
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap payon
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 20
sitAuto_hp_upper 40
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance


######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}


useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill_smartHeal 1


partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Red Potion, Concentration Potion {
hp < 50%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Concentration Potion
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 1800
disabled 0
inInventory Red Potion, Concentration Potion
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 1
storageAuto_npc 181 104 payon
storageAuto_distance 1
storageAuto_npc_type 1
storageAuto_npc_steps c r1 r0
storageAuto_password 8303688
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50

getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9
gameGuard 1
serverEncoding Western[/codebox]


tolong yach...
 

ferry_gukguk

Gukguk Love Cat
Level 2
@DrHenryJonesJr
Code:
followSitAuto 0

sitAuto_hp_lower
sitAuto_hp_upper
sitAuto_sp_lower
sitAuto_sp_upper
sitAuto_over_50 0
sitAuto_idle 0
Pastikan HP, SP nya sesuai dengan sitAuto di atas..
 

bic12

PAUD
Level 1
klo mau milih barang dropan yang diambil suka2 kita gmana? soalnya botnya ngambilin semua item trus jadi berat en mati T_T.... mohon bantuannya kk ferry trims
 

escalibur2

1 SD
Level 1
ubah dari pickupitems.txt
buat item yg lo gk mw ambil ketik item ny (ex: Meat 0)<<artinya lo gk mw ambil meat kalo ad org/mons yg drop
buat rogu (auto steal) pake -1 (ex: Meat -1)<<artinya tiap x lo auto steal,n dapet meat,dy auto buang..
 

Qpalzm

3 SD
Level 2
@^

di bagian pickupitems.txt kamu kosongin semua trus tulisin gini
misal semua ngga diambil kecuali fluff.... (klo fluff sih buang aja benernya... =p)
Code:
all 0
fluff 2
nah... 1 itu buat ambil biasa klo 2 buat ambil secepat mungkin... =p
klo kamu isi 2...

seandainya ada 2 monster pukul kamu...
kamu pukul monster a lalu monster a mati...
itemnya langsung kamu ambil...
baru setelah itu kamu pukul monster b... =p
 

soccer_b0yz

TK A
Level 1
--F & C--

om om sekalian aku mau nanya..kenapa yah prist ku kok suka ga ngeheal target nya ?

dibilang stug kayaknya engga deh,soalnya jarak prist dengan target tuh,cuman 1 kotak..tapi terkadang pristnya diem ajah,pas lg dibutuhkan..

ada solusinya ga yah om" skalian ?
 

escalibur2

1 SD
Level 1
cuma heal ato paket jg gk mw?
kalo cuma heal cek config heal lo..
kalo paket jg gk mw <<biasa ny stuck..walau dy tetep mw heal diri ndiri/paket diri ndiri soal ny kadang gw jg ngalamin ini kalo gw ngebot sambil nge browse..
 

bic12

PAUD
Level 1
klo mau setting biar party isa sama rata gmana yach? soalnya masing2 terus nich... kasihan acolytenga dapet exp
 

soccer_b0yz

TK A
Level 1
cuma heal ato paket jg gk mw?
kalo cuma heal cek config heal lo..
kalo paket jg gk mw <<biasa ny stuck..walau dy tetep mw heal diri ndiri/paket diri ndiri soal ny kadang gw jg ngalamin ini kalo gw ngebot sambil nge browse..
paket mau kok,,bener" jaraknya cuman 1 kotak sama target deket banget,tapi dia ga mau nge heal targetnya kak..bgono loh

klo stug kan jauh atau biasa nya dia ngomong lokasinya ke target,atau sama skali ga gerak..
 

Qpalzm

3 SD
Level 2
@^ dan atasnya lagi dan atasnya lagi...

set di attack jaraknya auto... atau kasih satu setengah...
set follow jarak min 2 jarak max 3 jarak lost step 4...

semoga membantu :smiley_beer:

oot dikit... kk ferry lagi sibuk ngurus SMK ya? >.<
 

ferry_gukguk

Gukguk Love Cat
Level 2
@gamersmaniax
Bole liat partySkill nya??

Pastikan seperti ini :
Code:
partySkill Heal {
lvl 10
sp > 50%
target [NamaTarget]
target_hp < 50%
 

Qpalzm

3 SD
Level 2
@ kk ferry

emang stuck2 gitu kk... cobain main pake Xkore deh... >.<

soalnya posisinya ngga tepat gitu... jadi si bot mengangap pos di 1 , 2

padahal pos asli di 2 , 3 .... solusinya ya gerak dikit tar juga di heal... huehuehuehue
 

ijaaa

PAUD
Level 1
kk,mau nanya lg dong...cara biar bot bisa auto dc pas di serang monster lebih dari jumlah yg di tentuin gimana? klo yg di teleport_minagresive itu kan hrs pake teleport,jd supaya auto dc gimana?
 
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