<div class='codetop'>NYIT-NYIT CODE</div><div class='codemain' style='height:300px;white-spacere;overflow:auto'># This file allows specific AI control for certain monsters
#
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>
#
# <monster>: Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# -1 means to leave the monster alone, even if it attacks you.
# 0 means to leave the monster alone, unless it attacks you.
# 1 means to always auto-attack this monster.
# 2 means always aggressive, auto-attack this monster when it appears, even if sitting.
# 3 means to attack the monster once (provoke) then leave it, useful for mobbing.
#
# <teleport>:
# < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it.
# 1 to teleport if the monster is on the screen.
# 2 to teleport if the monster attacks you.
# 3 to disconnect if the monster is on your screen.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to only attack the monster in the search mode.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).
# Example:
# (config.txt)
# teleportAuto_minAggressives 6
# teleportAuto_minAggressivesInLock 6
#
# (mon_control.txt)
# Hydra 1 0 0 0 0 0 0 0 0.2
# Merman 1 0 0 0 0 0 0 0 2
#
# If there's five hydras and two sword fish attacks the bot, it won't
# teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
# However, two marcs and two merman will make it tele away because
# it sees 2*1* + 2*2 = 6 aggressives.
#
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 1
##### Eggs #####
Ant's Egg 0 0 0
PecoPeco's Egg 0 0 0
Pupa 0 0 0
Thief Bug's Egg 0 0 0
##### Alchemist Summons ####
# Summoned Parasite
1555 0 0 0
# Summoned Flora
1575 0 0 0
# Summoned Hydra
1579 0 0 0
# Summoned Mandragora
1589 0 0 0
# Summoned Geographer
1590 0 0 0
##### Plants #####
Black Mushroom 0 0 0
Blue Plant 0 0 0
Green Plant 0 0 0
Red Mushroom 0 0 0
Red Plant 0 0 0
Shining Plant 0 0 0
White Plant 0 0 0
Yellow Plant 0 0 0
##### Homunculus #####
6001 -1 0 0
6002 -1 0 0
6003 -1 0 0
6004 -1 0 0
6005 -1 0 0
6006 -1 0 0
6007 -1 0 0
6008 -1 0 0
6009 -1 0 0
6010 -1 0 0
6011 -1 0 0
6012 -1 0 0
6013 -1 0 0
6014 -1 0 0
6015 -1 0 0
6016 -1 0 0
##### Mercenary #####
6017 -1 0 0
6018 -1 0 0
6019 -1 0 0
6020 -1 0 0
6021 -1 0 0
6022 -1 0 0
6023 -1 0 0
6024 -1 0 0
6025 -1 0 0
6026 -1 0 0
6027 -1 0 0
6028 -1 0 0
6029 -1 0 0
6030 -1 0 0
6031 -1 0 0
6032 -1 0 0
6033 -1 0 0
6034 -1 0 0
6035 -1 0 0
6036 -1 0 0
6037 -1 0 0
6038 -1 0 0
6039 -1 0 0
6040 -1 0 0
6041 -1 0 0
6042 -1 0 0
6043 -1 0 0
6044 -1 0 0
6045 -1 0 0
6046 -1 0 0
##### MVPs and Dangerous Monsters #####
### Setingan Dibawah ini Untuk BOS MVP ###
## Otomatis Dc Selama 30 Detik Bila Ketemu MVP ##
# Kamu Bisa Tambahkan Monster Non MVP yang Kamu Rasa Berbahaya #
Amon Ra -1 3 0
Arc Angeling -1 3 0
Baphomet -1 3 0
Bacsojin -1 3 0
Dark Illusion -1 3 0
Dark Lord -1 3 0
Detale -1 3 0
Doppelganger -1 3 0
Dracula -1 3 0
Drake -1 3 0
Eddga -1 3 0
Evil Snake Lord -1 3 0
Garm -1 3 0
General Ygnizem -1 3 0
Golden Thief Bug -1 3 0
Incantation Samurai -1 3 0
Lady Tany -1 3 0
Lord of Death -1 3 0
Maya -1 3 0
Maya Purple -1 3 0
Mistress -1 3 0
Moonlight Flower -1 3 0
Mutant Dragonoid -1 3 0
Orc Hero -1 3 0
Orc Lord -1 3 0
Osiris -1 3 0
Pharaoh -1 3 0
Phreeoni -1 3 0
RSX 0806 -1 3 0
Stormy Knight -1 3 0
Tao Gunka -1 3 0
Thanatos -1 3 0
Turtle General -1 3 0
Vesper -1 3 0
Margaretha Solin -1 3 0
Cecil Damon -1 3 0
Eremes Guile -1 3 0
Kathryne Keyron -1 3 0
Gemini -1 3 0
Acidus -1 3 0
Ferus -1 3 0
Seyren Windsor -1 3 0
Belzebub -1 3 0
### Taruh Nama Monster Tempat Kamu Hunt Disini ###
Mineral 0 0 0
Geographer 1 0 0
Metaling 1 0 0</div>
masi ttp ada yg salahkah ???
ttp gk bs serang juga..
dia tulisannya menyerang : monster Geographer
tp gk d bunuh
gk ada tulisan you atack geo 56 damage..
yg ada Target hilang ( alias d bunuh org)
aneh..
kk kasi config kk aja tar biar saya pindahin ke sini
eqnya simpel Hunter bow sama Fire arrow
#
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>
#
# <monster>: Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# -1 means to leave the monster alone, even if it attacks you.
# 0 means to leave the monster alone, unless it attacks you.
# 1 means to always auto-attack this monster.
# 2 means always aggressive, auto-attack this monster when it appears, even if sitting.
# 3 means to attack the monster once (provoke) then leave it, useful for mobbing.
#
# <teleport>:
# < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it.
# 1 to teleport if the monster is on the screen.
# 2 to teleport if the monster attacks you.
# 3 to disconnect if the monster is on your screen.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to only attack the monster in the search mode.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).
# Example:
# (config.txt)
# teleportAuto_minAggressives 6
# teleportAuto_minAggressivesInLock 6
#
# (mon_control.txt)
# Hydra 1 0 0 0 0 0 0 0 0.2
# Merman 1 0 0 0 0 0 0 0 2
#
# If there's five hydras and two sword fish attacks the bot, it won't
# teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
# However, two marcs and two merman will make it tele away because
# it sees 2*1* + 2*2 = 6 aggressives.
#
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 1
##### Eggs #####
Ant's Egg 0 0 0
PecoPeco's Egg 0 0 0
Pupa 0 0 0
Thief Bug's Egg 0 0 0
##### Alchemist Summons ####
# Summoned Parasite
1555 0 0 0
# Summoned Flora
1575 0 0 0
# Summoned Hydra
1579 0 0 0
# Summoned Mandragora
1589 0 0 0
# Summoned Geographer
1590 0 0 0
##### Plants #####
Black Mushroom 0 0 0
Blue Plant 0 0 0
Green Plant 0 0 0
Red Mushroom 0 0 0
Red Plant 0 0 0
Shining Plant 0 0 0
White Plant 0 0 0
Yellow Plant 0 0 0
##### Homunculus #####
6001 -1 0 0
6002 -1 0 0
6003 -1 0 0
6004 -1 0 0
6005 -1 0 0
6006 -1 0 0
6007 -1 0 0
6008 -1 0 0
6009 -1 0 0
6010 -1 0 0
6011 -1 0 0
6012 -1 0 0
6013 -1 0 0
6014 -1 0 0
6015 -1 0 0
6016 -1 0 0
##### Mercenary #####
6017 -1 0 0
6018 -1 0 0
6019 -1 0 0
6020 -1 0 0
6021 -1 0 0
6022 -1 0 0
6023 -1 0 0
6024 -1 0 0
6025 -1 0 0
6026 -1 0 0
6027 -1 0 0
6028 -1 0 0
6029 -1 0 0
6030 -1 0 0
6031 -1 0 0
6032 -1 0 0
6033 -1 0 0
6034 -1 0 0
6035 -1 0 0
6036 -1 0 0
6037 -1 0 0
6038 -1 0 0
6039 -1 0 0
6040 -1 0 0
6041 -1 0 0
6042 -1 0 0
6043 -1 0 0
6044 -1 0 0
6045 -1 0 0
6046 -1 0 0
##### MVPs and Dangerous Monsters #####
### Setingan Dibawah ini Untuk BOS MVP ###
## Otomatis Dc Selama 30 Detik Bila Ketemu MVP ##
# Kamu Bisa Tambahkan Monster Non MVP yang Kamu Rasa Berbahaya #
Amon Ra -1 3 0
Arc Angeling -1 3 0
Baphomet -1 3 0
Bacsojin -1 3 0
Dark Illusion -1 3 0
Dark Lord -1 3 0
Detale -1 3 0
Doppelganger -1 3 0
Dracula -1 3 0
Drake -1 3 0
Eddga -1 3 0
Evil Snake Lord -1 3 0
Garm -1 3 0
General Ygnizem -1 3 0
Golden Thief Bug -1 3 0
Incantation Samurai -1 3 0
Lady Tany -1 3 0
Lord of Death -1 3 0
Maya -1 3 0
Maya Purple -1 3 0
Mistress -1 3 0
Moonlight Flower -1 3 0
Mutant Dragonoid -1 3 0
Orc Hero -1 3 0
Orc Lord -1 3 0
Osiris -1 3 0
Pharaoh -1 3 0
Phreeoni -1 3 0
RSX 0806 -1 3 0
Stormy Knight -1 3 0
Tao Gunka -1 3 0
Thanatos -1 3 0
Turtle General -1 3 0
Vesper -1 3 0
Margaretha Solin -1 3 0
Cecil Damon -1 3 0
Eremes Guile -1 3 0
Kathryne Keyron -1 3 0
Gemini -1 3 0
Acidus -1 3 0
Ferus -1 3 0
Seyren Windsor -1 3 0
Belzebub -1 3 0
### Taruh Nama Monster Tempat Kamu Hunt Disini ###
Mineral 0 0 0
Geographer 1 0 0
Metaling 1 0 0</div>
masi ttp ada yg salahkah ???
ttp gk bs serang juga..
dia tulisannya menyerang : monster Geographer
tp gk d bunuh
gk ada tulisan you atack geo 56 damage..
yg ada Target hilang ( alias d bunuh org)
aneh..
kk kasi config kk aja tar biar saya pindahin ke sini
eqnya simpel Hunter bow sama Fire arrow