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Seputar Openkore

081553022277

1 SD
Level 2
kk guk guk,jawab dunk....

trus,klo macro soul linker kasi soul ke tiap job sesuai dng jobnya gmn yah itu...
mikir itu pala jadi pusing gw...
 

metalizer099

PAUD
Level 1
kk Gukguk...
Knp duduk mlulu iaa...
Ni config Swordman di tempat Muka / moc_fild18...
isa pencerahannya... w pake OpenKore 2.0.6 aja...

nih...


# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/

######## Login options and server-specific options ########

master Indonesia - idRO Free Server: Fun and Chat
server 1
username maximusaji
password ******
pin
char 0
sex

bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType 21

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 1
XKore_exeName Ragnarok Online.exe

# XKore 2 / Proxy configuration
XKore_ID
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_proxyAllowed_IP

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword sipukauc
callSign
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 0
attackAuto_party 1
attackAuto_onlyWhenSafe 1
attackAuto_followTarget 1
attackAuto_inLockOnly 0
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 1
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 1
followTarget Hamurio_Musica{1st}
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 3
followDistanceMin 3
followLostStep 4
followSitAuto 1
followBot

itemsTakeAuto 2
itemsTakeAuto_party 1
itemsGatherAuto 2
itemsMaxWeight48
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 1


lockMap moc_fild18
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 40
sitAuto_hp_upper 100
sitAuto_sp_lower 30
sitAuto_sp_upper 32
sitAuto_over_50 0
sitAuto_idle 1

statsAddAuto
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 1

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp
teleportAuto_sp
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives
teleportAuto_minAggressivesInLock
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget
teleportAuto_useItemForRespawn

dealAuto 2
dealAuto_names
partyAuto 2
partyAutoShare 1
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains 0
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance


######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.


attackSkillSlot Bash {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp < 10 %
sp > 30 %
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives > 4
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}


attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}

attackSkillSlot Magnum Break {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp < 10 %
sp > 30 %
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives > 4
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackSkillSlot Provoke {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp < 10 %
sp > 30 %
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives > 4
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive Provoke
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}

useSelf_skill Endure {
lvl 1
maxCastTime 1.5
minCastTime 1.5
hp < 50%
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill_smartHeal 1


partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead Santa Hat
midHead
lowHead
leftHand Lance
rightHand Lance
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Novice Potion {
hp < 50%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory Novice Potion
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc morocc 156 97
standpoint
distance 5
minAmount 5
maxAmount 50
}

sellAuto 0
sellAuto_npc morocc 157 72
sellAuto_standpoint
sellAuto_distance 5

storageAuto 1
storageAuto_npc morocc 156 97
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
storageAuto_password 1234
storageAuto_keepOpen 0
storageAuto_useChatCommand 0
relogAfterStorage 1
minStorageZeny 50

getAuto Hypnotyst's Staff [2] {
minAmount 1
maxAmount 1
passive 1
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9
gameGuard 1
serverEncoding Western
macro_orphans terminate
 

metalizer099

PAUD
Level 1
kk aku dah berhasil...
tpi kok 1x duduk aja... udah deh... duduk truzz.... pencerahannya pliss...
tpi aku mo minta tlong car aku nda mw jalan2....
pencerahannya pliss...
 

twocurious

TK B
Level 2
set auto_attacknya jadi 2 aja kk biar agresive serang momon terus...

AttackAuto 2 == biar agresive ngejer monster terus..
AgressiveAntiks 1 === jadi bot sampah....

^^
 

gpgalih

2 SD
Level 2
@twoCurious
AgressiveAntiks 1, itu buat kalo misal kita udah mukul monster.. trus ada yg mukul.. kita tetep mukul tu monster, ga di drop..
gt..^^
 

metalizer099

PAUD
Level 1
akhirna BOT GW JALANNNN....
eh tpi mo nanya kok bot w nyerang momon yg gk w suruh...
mon_config na w tulis
Muka 1 0 1
Steel Chonchon 0 0 0

kok tetep HIT metaller ia..
 

bubble

PAUD
Level 1
kk kk senoir bantu dunk >.<


kan saya bot gandeng aco ma sword man...

trus klw mw samarata exp gmn???


config bot na gmn kk biar bs samarata auto???

help2
 

gpgalih

2 SD
Level 2
aduh metalizer..
pake codebox dunk.. nti di warn loh..
config yg kamu tunjukin itu masi srada murni,, cuma ada bekas ngutik dari kamu yg sbnernya ga pake jg gpp..
itu bisa dipake semua mah jadi.. ^^
 

DJTuing

PAUD
Level 1
@DJTuing
Plugins master nyari slave ga download kk..

coba liat ini deh :
<div class='codetop'>NYIT-NYIT CODE</div><div class='codemain' style='height:300px;white-space:pre;overflow:auto'>
package waitParty;

use Plugins;
use Globals;
use Log qw(message error warning debug);

our $findParty;
our $temp;

Plugins::register('waitParty', 'Wait and come back for party', \&unload, \&unload);
my $hooks = Plugins::addHooks( ['actor_player_add', \&waitForOthers, undef],
['actor_player_remove', \&waitForOthers, undef],
['party_share', \&waitForOthers, undef],
['party_move', \&waitForOthers, undef],
['AI_pre', \&waitForOthers, undef],
['actor_action_sit', \&waitForOthers, undef],
['actor_action_stand', \&waitForOthers, undef]);

sub unload {
Plugins::delHooks($hooks);
}

sub waitForOthers {
return if (AI::action eq "attack");
return unless $config{'follow_wait'};
return unless defined @partyUsersID;

#return if bot isn't at lockmap
return if (($config{'follow_wait_inLockOnly'} > 0) && ($field{name} ne $config{lockMap}));

my $actor;
foreach (@partyUsersID) {
next if $_ eq $accountID;
next if $_ eq "";
$actor = $playersList->getByID($_);

if (!$actor && $char->{'party'}{'users'}{$_}{'online'}) {
my %party;
$party{x} = $char->{party}{users}{$_}{pos}{x};
$party{y} = $char->{party}{users}{$_}{pos}{y};
($party{map}) = $char->{party}{users}{$_}{map} =~ /([\s\S]*)\.gat/;

if ($party{map} ne $field{name} || $party{x} == 0 || $party{y} == 0) {
delete $party{x};
delete $party{y};
}

return unless ($party{map} ne $field{name} || exists $party{x});

if ((exists $ai_v{party} && AI::distance(\%party, $ai_v{party}) > 15)
|| $party{map} != $ai_v{party}{map}
|| (AI::timeOut($ai_v{party}{time}, 15) && AI::distance(\%party, $char->{pos_to}) > $config{followDistanceMax})) {

$ai_v{party}{x} = $party{x};
$ai_v{party}{y} = $party{y};
$ai_v{party}{map} = $party{map};
$ai_v{party}{time} = time;

warning "Party is far way.\n", "waitParty";

if (!$cities_lut{$field{name}.'.rsw'} && $ai_v{party}{map} ne $field{name}) {
message "Searching party Map: $ai_v{party}{map}\n", , "follow";
} elsif (!$cities_lut{$field{name}.'.rsw'} && AI::distance(\%party, $char->{pos_to}) > $config{followDistanceMax}) {
message "Searching party Route: $ai_v{party}{map} ($ai_v{party}{x},$ai_v{party}{y})\n", "follow";
} else {
return;
}

AI::clear("move", "route", "mapRoute");
AI::ai_route($ai_v{party}{map}, $ai_v{party}{x}, $ai_v{party}{y}, distFromGoal => $config{followDistanceMin});
my $followIndex = AI::findAction("follow");

if (defined $followIndex) {
$ai_seq_args[$followIndex]{ai_follow_lost_end}{timeout} = $timeout{ai_follow_lost_end}{timeout};
}
}
$findParty = 1;
return;
} elsif ($findParty && ($actor = $playersList->getByID($_))) {
warning "Party Found.\n", "waitParty";
$findParty = 0;
} elsif ($findParty) {
warning "Party is offline.\n", "waitParty";
$findParty = 0;
return;
}
}
}

1;
</div>

Di save dengan nama waitParty.pl, trus di taro di folder Openkore\plugins\
Kalo folder plugins blum ada, buat sendiri aja..

Seting di config.txt
Code:
follow_wait (flag)
follow_wait_inLockOnly (flag)
flag :
0 - Non Aktif
1 - Aktif
kk ini maksudnya gimana sie?... ga bisa... udah aku coba....
bot ku ga mau nunggu,

trus kalo rogue ama priest
enaknya hunt mana yang cepet?
rogue lvl 70 priest lvl 78

wa mau naikin priest na.... biar cepet... Help plz
 

silthice

6 SD
Level 2
@bubble..

kamu cari di config.txt di car yg jadi ketua grup
search aja tulisan share
tar punya kamu pasti ad ayg kek gini:
partyAutoShare 0

kamu ganti jadi kek gini:
partyAutoShare 1

tar bisa d..
 

ferry_gukguk

Gukguk Love Cat
Level 2
@DJTuing
Itu di taro di config.txt kamu kk..
Code:
follow_wait (flag)
follow_wait_inLockOnly (flag)
Jadi kalo maw aktifin, tinggak taro di config follow_wait 1
 

bubble

PAUD
Level 1
@bubble..

kamu cari di config.txt di car yg jadi ketua grup
search aja tulisan share
tar punya kamu pasti ad ayg kek gini:
partyAutoShare 0

kamu ganti jadi kek gini:
partyAutoShare 1

tar bisa d..


tq bgt ya kk ^^

kk klw blh tny lg

klw bot gandeng kan follow gt kan


nah misal na aco gw lg duduk..trus swordman na bs iqt nungguin nga???


coz klw aco gw duduk swordman gw pergi gt aje dhe..


klw yg swordman follow aco gw malah diem di tmpt duank !!

help2
 

silthice

6 SD
Level 2
kalo gw sih..
aco gw ga perna kehabisa sp :p

jujur gw juga kan masi pemula ngebod jadi lom tau cara2 yg aneh2..
tapi gw akalin..

dia cast increase agi and bless cuma klo sp > 50% :D

soalnya klo heal2 doank kan ga akan habis sp :)
moga2 membantu sambil nunggu jawaban dari senior2 laen..
 
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