@fery
config homun gw gini nie, tulung di cek apakah ada yg salah T.T
<div class='codetop'>NYIT-NYIT CODE</div><div class='codemain' style='height:300px;white-spacere;overflow:auto'>homunculus_attackAuto 1
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 4
homunculus_followDistanceMin 2
homunculus_resurrectAuto 1
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 40
homunculus_teleportAuto_maxDmg 700
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
useSelf_skill Resurrection Homunculus {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit
inLockOnly
notWhileSitting
notInTown
timeout 250
disabled
inInventory
manualAI 2
}
useSelf_skill Call Homunculus {
lvl 1
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit
inLockOnly
notWhileSitting
notInTown
timeout 250
disabled
inInventory
manualAI 2
}</div>
Btw Tq B 4 ^^
config homun gw gini nie, tulung di cek apakah ada yg salah T.T
<div class='codetop'>NYIT-NYIT CODE</div><div class='codemain' style='height:300px;white-spacere;overflow:auto'>homunculus_attackAuto 1
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 4
homunculus_followDistanceMin 2
homunculus_resurrectAuto 1
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 40
homunculus_teleportAuto_maxDmg 700
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
useSelf_skill Resurrection Homunculus {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit
inLockOnly
notWhileSitting
notInTown
timeout 250
disabled
inInventory
manualAI 2
}
useSelf_skill Call Homunculus {
lvl 1
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit
inLockOnly
notWhileSitting
notInTown
timeout 250
disabled
inInventory
manualAI 2
}</div>
Btw Tq B 4 ^^