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[FaQ] Script For Eathena

Akbare

4 SD
Level 2
anti bot yg di ksh cc vodka ga work di stable saya...
ada yg bs bantu ga???
please ^^
anti bot itu di pasang kalau server udah 50++ playernya kalau masih 50an mending cek manual aja......langsung di interogasi dengan code recall :hilarious: gak jawab BAN :smiley_beer: metode gua...coz pakai anti bot sama aja udah pada jebol di macro ^^
 

Akbare

4 SD
Level 2
^
itu metode berhasil BRO...gua jalanin 2 minggu aja dah pada gak berani BOT paling 5-10 orang aja yg BOT...... wkwkw 23 ID ban di tangan gua....sayang server dah tutup ^^
 

hervin

TK B
Banned
mau tanya lagi neh...
job high mage bgt berubah job jadi high mage semua skill langsung hilang tp klo dah berubah jadi high wizard malah semua skill normal lagi...
knp ya???
padahal mage sama wizardnya normal loh...
 

Akbare

4 SD
Level 2
^
update semua *.txt di folder kamu gak UPDATE tuh skillinfonya.....langsung menuju ke TKP yah ^^
 

hervin

TK B
Banned
<div><div style="background:#B7E5CE;border:1px dotted #000;border-bottom:0;border-left:4px solid #429E6F;color:#000;font-weight:bold;font-size:10px;margin:8px auto 0 auto;padding:3px;">Spoiler untuk skill_cast_db: Perlihatkan</div><div style="color:#000;background:#FAFCFE;border:1px dotted #000;border-left:4px solid #429E6F;border-top:0;padding:4px;margin: 0 auto 8px auto;display:none;">// Skill Times Database
//
// Structure of Database:
// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2
//
//==========================================
// Rough list of Contents:
//==========================================
// 1. 1st Jobs Skills
// 2. 2-1 Jobs Skills
// 3. 1st Jobs Quest Skills
// 4. NPC Skills (1)
// 5. 2-2 Jobs Skills
// 6. Wedding Skills
// 7. NPC Skills (2)
// 8. Advanced Jobs Skills (1)
// 9. Adoption Skills
// 10. Taekwon Jobs Skills (1)
// 11. Advanced Jobs Skills (2)
// 12. Taekwon Jobs Skills (2)
// 13. 2nd Jobs Quest Skills
// 14. Guild Skills
//==========================================
// This is just a rough overview to help
// giving an overview on the document and
// help navigating through it. (Vedurin)
//==========================================





//===== Swordman ===========================
//-- SM_PROVOKE
6,0,0,0,30000,0
//-- SM_MAGNUM
7,0,0,0,2000,10000
//-- SM_ENDURE
8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000
//==========================================


//===== Mage ===============================
//-- MG_SIGHT
10,0,0,0,10000,0
//-- MG_NAPALMBEAT
11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0
//-- MG_SAFETYWALL
12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:
25000:30000:35000:40000:45000:50000,0
//-- MG_SOULSTRIKE
13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0
//-- MG_COLDBOLT
14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:200
0:2200:2400:2600:2800,0,0,0
//-- MG_FROSTDRIVER
15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000
//-- MG_STONECURSE
16,1000,0,0,5000,11000:12000:13000:14000:15000:16000:17000:18000:19000:20000
//-- MG_FIREBALL
17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:10
00:1000:1000:1000:1000,0,0,0
//-- MG_FIREWALL
18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:1
0000:11000:12000:13000:14000,0
//-- MG_FIREBOLT
19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:200
0:2200:2400:2600:2800,0,0,0
//-- MG_LIGHTNINGBOLT
20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:200
0:2200:2400:2600:2800,0,0,0
//-- MG_THUNDERSTORM
21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0
//==========================================


//===== Acolyte ============================
//-- AL_RUWACH
24,0,0,0,10000,0
//-- AL_PNEUMA
25,0,0,0,10000,0
//-- AL_TELEPORT
26,0,0,0,0,0
//-- AL_WARP
27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0
//-- AL_HEAL
28,0,1000,0,0,0
//-- AL_INCAGI
29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:2400
00,0
//-- AL_DECAGI
30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0
//-- AL_HOLYWATER
31,1000,500,0,0,0
//-- AL_CRUCIS
32,500,2000,0,0,0
//-- AL ANGELUS
33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000
,0
//-- AL_BLESSING
34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
//-- AL_CURE
35,0,1000,0,0,6000
//==========================================


//===== Archer =============================
//-- AC_CONCENTRATION
45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
//-- AC_DOUBLE
46,0,0,0,100,0
//-- AC_SHOWER
47,0,0,0,100,0
//==========================================


//===== Thief ==============================
//-- TF_HIDING
51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
//-- TF_POISON
52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
//==========================================


//===== First planned to be shared =========
//-- ALL_RESURRECTION
54,6000:4000:2000:0,0:1000:2000:3000,0,0,0
//==========================================


//===== Knight =============================
//-- KN_BRANDISHSPEAR
57,700,0,0,0,0

//-- KN_SPEARBOOMERANG
59,0,1000,0,0,0
//-- KN_TWOHANDQUICKEN
60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
//-- KN_AUTOCOUNTER
61,0,0,0,400:800:1200:1600:2000,0
//-- KN_BOWLINGBASH
62,700,0,0,0,0
//==========================================


//===== Priest =============================
//-- PR_IMPOSITIO
66,0,3000,0,60000,0
//-- PR_SUFFRAGIUM
67,0,2000,0,30000:20000:10000,0
//-- PR_ASPERSIO
68,0,2000,0,60000:90000:120000:150000:180000,0
//-- PR_BENEDICTIO
69,0,0,0,40000:80000:120000:160000:200000,0
//-- PR_SANCTUARY
70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0
//-- PR_SLOWPOISON
71,0,0,0,10000:20000:30000:40000,0
//-- PR_STRECOVERY
72,0,2000,0,0,30000
//-- PR_KYRIE
73,2000,2000,0,120000,0
//-- PR_MAGNIFICAT
74,4000,2000,0,30000:45000:60000:75000:90000,0
//-- PR_GLORIA
75,0,2000,0,10000:15000:20000:25000:30000,0
//-- PR_LEXDIVINA
76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0
//-- PR_TURNUNDEAD
77,1000,3000,0,0,0
//-- PR_LEXAETERNA
78,0,3000,0,600000,0
//-- PR_MAGNUS
79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0
//==========================================


//===== Wizard =============================
//-- WZ_FIREPILLAR
80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,600:800:1000:1200
:1400:1600:1800:2000:2200:2400
//-- WZ_SIGHTRASHER
81,700,2000,0,500,0

//-- WZ_METEOR
83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000
//-- WZ_JUPITEL
84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0
//-- WZ_VERMILION
85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:
6000:6500:7000:7500:8000:8500:9000:9500:10000
//-- WZ_WATERBALL
86,1000:2000:3000:4000:5000,0,0,0,0
//-- WZ_ICEWALL
87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0
//-- WZ_FROSTNOVA
88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:600
0:7500:9000:10500:12000:13500:15000
//-- WZ_STORMGUST
89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,10000:110
00:12000:13000:14000:15000:16000:17000:18000:19000
//-- WZ_EARTHSPIKE
90,1000:2000:3000:4000:5000,700,0,0,0
//-- WZ_HEAVENDRIVE
91,1000:2000:3000:4000:5000,700,0,500,0
//-- WZ_QUAGMIRE
92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000
//==========================================


//===== Blacksmith =========================
//-- BS_REPAIRWEAPON
108,7500,0,0,0,0
//-- BS_HAMMERFALL
110,0,0,0,0,5000
//-- BS_ADRENALINE
111,0,0,0,30000:60000:90000:120000:150000,0
//-- BS_WEAPONPEFECT
112,0,0,0,10000:20000:30000:40000:50000,0
//-- BS_OVERTHRUST
113,0,0,0,20000:40000:60000:80000:100000,0
//-- BS_MAXIMIZE
114,0,0,0,1000:2000:3000:4000:5000,0
//==========================================


//===== Hunter =============================
//-- HT_SKIDTRAP
115,0,0,0,300000:240000:180000:120000:60000,0
//-- HT_LANDMINE
116,0,0,0,200000:160000:120000:80000:40000,5000
//-- HT_ANKLESNARE
117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000
//-- HT_SHOCKWAVE
118,0,0,0,200000:160000:120000:80000:40000,0
//-- HT_SANDMAN
119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000
//-- HT_FLASHER
120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000
//-- HT_FREEZINGTRAP
121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000
//-- HT_BLASTMINE
122,0,0,0,25000:20000:15000:10000:5000,0
//-- HT_CLAYMORETRAP
123,0,0,0,20000:40000:60000:80000:100000,0

//-- HT_TALKIEBOX
125,0,0,0,600000,0

//-- HT_BLITZBEAT
129,1500,1000,0,0,0
//==========================================


//===== Assassin ===========================
//-- AS_CLOAKING
135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0
//-- AS_SONICBLOW
136,0,2000,2000,0,5000
//-- AS_ENCHANTPOISON
138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000
:20000:30000:40000:50000:60000:70000:80000:90000:100000
//-- AS_POISONREACT
139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0
//-- AS_VENOMDUST
140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000
:25000:30000:35000:40000:45000:50000:55000:60000
//-- AS_SPLASHER
141,1000,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000
:30000:35000:40000:45000:50000:55000:60000

//==========================================


//===== 1st Jobs Quest Skills===============
//-- NV_TRICKDEAD
143,0,0,0,600000,0

//-- SM_FATALBLOW
145,0,0,0,0,5000

//-- AC_CHARGEARROW
148,1500,0,0,0,0
//-- TF_SPRINKLESAND
149,0,0,0,0,10000

//-- TF_PICKSTONE
151,500,0,0,0,0
//-- TF_THROWSTONE
152,0,0,0,5000,8000

//-- MC_LOUD
155,0,0,0,300000,0
//-- AL_HOLYLIGHT
156,2000,0,0,0,0
//-- MG_ENERGYCOAT
157,5000,0,0,300000,0
//==========================================


//===== NPC Skills Part 1 ==================
//-- NPC_ATTRICHANGE
161,0,0,0,1800000,0
//-- NPC_CHANGEWATER
162,0,0,0,1800000,0
//-- NPC_CHANGEGROUND
163,0,0,0,1800000,0
//-- NPC_CHANGEFIRE
164,0,0,0,1800000,0
//-- NPC_CHANGEWIND
165,0,0,0,1800000,0
//-- NPC_CHANGEPOISON
166,0,0,0,1800000,0
//-- NPC_CHANGEHOLY
167,0,0,0,1800000,0
//-- NPC_CHANGEDARKNESS
168,0,0,0,1800000,0
//-- NPC_CHANGETELEKINESIS
169,0,0,0,1800000,0

//-- NPC_SELFDESTRUCTION
173,0,0,0,3500,0

//-- NPC_POISON
176,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
//-- NPC_BLINDATTACK
177,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
//-- NPC_SILENCEATTACK
178,0,0,0,0,10000:12000:14000:16000:18000:20000:22000:24000:26000:28000
//-- NPC_STUNATTACK
179,0,0,0,0,5000
//-- NPC_PETRIFYATTACK
180,0,0,0,5000,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
//-- NPC_CURSEATTACK
181,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
//-- NPC_SLEEPATTACK
182,0,0,0,0,8000:10000:12000:14000:16000:18000:20000:22000:24000:26000

//-- NPC_MAGICALATTACK
192,0,0,0,15000,0

//-- NPC_KEEPING
201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0

//-- NPC_BARRIER
204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0

//-- NPC_LICK
206,0,0,0,0,3000
//-- NPC_HALLUCINATION
207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0
//==========================================


//===== Rogue ==============================
//-- RG_BACKSTAB
212,0,500,0,0,0

//-- RG_RAID
214,0,0,0,5000,8000:9000:10000:11000:12000
//-- RG_STRIPEWEAPON
215,1000,1000,0,75000:90000:105000:120000:135000,0
//-- RG_STRIPSHIELD
216,1000,1000,0,75000:90000:105000:120000:135000,0
//-- RG_STRIPWEAPON
217,1000,1000,0,75000:90000:105000:120000:135000,0
//-- RG_STRIPHELM
218,1000,1000,0,75000:90000:105000:120000:135000,0

//-- RG_GRAFITTI
220,0,0,0,180000,0
//==========================================


//===== Alchemist ==========================
//-- AM_DEMONSTRATION
229,1000,0,0,40000:45000:50000:55000:60000,0
//-- AM_ACIDTERROR
230,1000,0,0,3:7:10:12:13,120000
//-- AM_POTIONPITCHER
231,0,500,0,0,0
//-- AM_CANNIBALIZE
232,2000,500,0,300000:240000:180000:120000:60000,0
//-- AM_SPHEREMINE
233,2000,500,0,30000,0
//-- AM_CP_WEAPON
234,2000,0,0,120000:240000:360000:480000:600000,0
//-- AM_CP_SHIELD
235,2000,0,0,120000:240000:360000:480000:600000,0
//-- AM_CP_ARMOR
236,2000,0,0,120000:240000:360000:480000:600000,0
//-- AM_CP_HELM
237,2000,0,0,120000:240000:360000:480000:600000,0
//-- AM_RESURRECTHOMUN
247,2000,0,0,0,0
//==========================================


//===== Crusader ===========================
//-- CR_AUTOGUARD
249,0,0,0,300000,0
//-- CR_SHIELDCHARGE
250,0,0,0,0,5000
//-- CR_SHIELDBOOMERANG
251,0,700,0,0,0
//-- CR_REFLECTSHIELD
252,0,0,0,300000,0
//-- CR_HOLYCROSS
253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
//-- CR_GRANDCROSS
254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:1900
0
//-- CR_DEVOTION
255,3000,0,0,0,30000:45000:60000:75000:90000
//-- CR_PROVIDENCE
256,3000,0,0,180000,0
//-- CR_DEFENDER
257,0,800,0,180000,0
//-- CR_SPEARQUICKEN
258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
//==========================================


//===== Monk ===============================
//-- MO_CALLSPIRITS
261,1000,0,0,600000,0
//-- MO_ABSORBSPIRITS
262,2000,0,0,0,0
//-- MO_TRIPLEATTACK
263,0,1000,0,0,0
//-- MO_INVESTIGATE
266,1000,500,0,0,0
//-- MO_FINGEROFFENSIVE
267,1000,500,0:200:400:600:800,0,0
//-- MO_STEELBODY
268,5000,0,0,30000:60000:90000:120000:150000,0
//-- MO_BLADESTOP
269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000
//-- MO_EXPLOSIONSPIRITS
270,0,0,0,180000,0
//-- MO_EXTREMITYFIST
271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000
//-- MO_CHAINCOMBO
272,0,1000,0,0,0
//-- MO_COMBOFINISH
273,0,700,0,0,0
//==========================================

//===== Sage ===============================
//-- SA_MAGICROD
276,0,0,0,400:600:800:1000:1200,0
//-- SA_SPELLBREAKER
277,700,0,0,0,0

//-- SA_AUTOSPELL
279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:3900
00,0
//-- SA_FLAMELAUNCHER
280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
//-- SA_FROSTWEAPON
281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
//-- SA_LIGHTNINGLOADER
282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
//-- SA_SEISMICWEAPON
283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0

//-- SA_VOLCANO
285,5000,0,0,60000:120000:180000:240000:300000,0
//-- SA_DELUGE
286,5000,0,0,60000:120000:180000:240000:300000,0
//-- SA_VIOLENTGALE
287,5000,0,0,60000:120000:180000:240000:300000,0
//-- SA_LANDPROTECTOR
288,5000,0,0,165000:210000:255000:300000:345000,0
//-- SA_DISPELL
289,2000,0,0,0,0
//-- SA_REVERSEORCISH
294,0,0,0,1200000,0
//==========================================


//===== Bard & Dancer (Ensemble Skills) ====
//-- BD_ADAPTATION
304,0,0,0,0,5000

//-- BD_LULLABY
306,0,0,0,60000,15000
//-- BD_RICHMANKIM
307,0,0,0,60000,60000
//-- BD_ETERNALCHAOS
308,0,0,0,60000,60000
//-- BD_DRUMBATTLEFIELD
309,0,0,0,60000,60000
//-- BD_RINGNIBELUNGEN
310,0,0,0,60000,60000
//-- BD_ROKISWEIL
311,0,0,0,60000,60000
//-- BD_INTOABYSS
312,0,0,0,60000,60000
//-- BD_SIEGFRIED
313,0,0,0,60000,60000
//==========================================


//===== Bard ===============================
//-- BA_MUSICALSTRIKE
316,1500,0,0,0,0
//-- BA_DISSONANCE
317,0,0,0,30000,3000
//-- BA_FROSTJOKE
318,0,3000,0,0,10000:11000:12000:13000:14000
//-- BA_WHISTLE
319,0,0,0,60000,20000
//-- BA_ASSASSINCROSS
320,0,0,0,120000,20000
//-- BA_POEMBRAGI
321,0,0,0,180000,20000
//-- BA_APPLEIDUN
322,0,0,0,180000,20000
//==========================================


//===== Dancer =============================
//-- DC_THROWARROW
324,1500,0,0,0,0
//-- DC_UGLYDANCE
325,0,0,0,30000,3000
//-- DC_SCREAM
326,0,3000,0,0,5000
//-- DC_HUMMING
327,0,0,0,60000,20000
//-- DC_DONTFORGETME
328,0,0,0,180000,20000
//-- DC_FORTUNEKISS
329,0,0,0,120000,20000
//-- DC_SERVICEFORYOU
330,0,0,0,180000,20000
//==========================================


//===== Wedding Skills =====================
//-- WE_MALE
334,3000,0,0,0,0
//-- WE_FEMALE
335,3000,0,0,0,0
//-- WE_CALLPARTNER
336,0,0,0,20000,0
//==========================================


//===== NPC Skills Part 2 ==================
//-- NPC_DARKGRANDNESS
339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:1900
0
//-- NPC_STOP
342,0,0,0,10000,0
//-- NPC_CHANGEUNDEAD
348,0,0,0,30000,0
//-- NPC_POWERUP
349,0,0,0,10000:15000:20000:25000:30000,0
//-- NPC_AGIUP
350,0,0,0,10000:15000:20000:25000:30000,0
//-- NPC_INVISIBLE
353,0,0,0,30000,0
//-- NPC_RUN
354,0,0:500:1000:1500:2000:2500,0,0,0
//==========================================


//===== Lord Knight ========================
//-- LK_AURABLADE
355,0,0,0,40000:60000:80000:100000:120000,0
//-- LK_PARRYING
356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//-- LK_CONCENTRATION
357,0,0,0,25000:30000:35000:40000:45000,0
//-- LK_TENSIONRELAX
358,0,0,0,180000,0
//-- LK_BERSERK
359,0,0,0,300000,15000
//-- LK_FURY
360,0,0,0,300000,0
//==========================================


//===== High Priest ========================
//-- HP_ASSUMPTIO
361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:
100000,0
//-- HP_BASILICA
362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:
40000,20000:25000:30000:35000:40000
//==========================================


//===== High Wzard =========================
//-- HW_MAGICCRASHER
365,300,300,0,0,0
//-- HW_MAGICPOWER
366,700,0,0,30000,0
//==========================================


//===== Paladin ============================
//-- PA_PRESSURE
367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:60
00
//-- PA_SACRIFICE
368,0,2000,0,0,0
//-- PA_GOSPEL
369,0,0,0,60000,60000
//==========================================


//===== Champion ===========================
//-- CH_PALMSTRIKE
370,0,300,0,0,0
//-- CH_TIGERFIST
371,0,700,0,0,2000:4000:6000:8000:10000
//-- CH_CHAINCRUSH
372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0
//==========================================


//===== Professor ==========================
//-- PF_HPCONVERSION
373,0,1000:1200:1400:1600:1800,0,0,0
//-- PF_SOULCHANGE
374,3000,5000,0,0,0
//-- PF_SOULBURN
375,0,0,0,0,0
//==========================================


//===== Assassin Cross =====================
//-- ASC_EDP
378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000
//-- ASC_BREAKER
379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0
//==========================================


//===== Sniper =============================
//-- SN_SIGHT
380,0,0,0,30000,0
//-- SN_FALCONASSAULT
381,1000,3000,0,0,0
//-- SN_SHARPSHOOTING
382,2000,1500,0,0,0
//-- SN_WINDWALK
383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:19000
0:220000:250000:280000:310000:340000:370000:400000,0
//==========================================


//===== Whitesmith =========================
//-- WS_MELTDOWN
384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:4
0000:45000:50000:55000:60000,5000

//-- WS_CARTBOOST
387,0,0,0,60000,0
//==========================================


//===== Stalker ============================
//-- ST_CHASEWALK
389,1200,0,0,10000,30000
//-- ST_REJECTSWORD
390,0,0,0,300000,0
//==========================================


//===== Clown / Gypsy ======================
//-- CG_ARROWVULCAN
394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3
000:3000:3000:3000:3000,2000,0,0
//-- CG_MOONLIT
395,0,0,0,20000:25000:30000:35000:40000,0
//-- CG_MARIONETTE
396,0,0,0,300000,0
//==========================================

//===== Mixed Advanced Skills ==============
//-- LK_SPIRALPIERCE
397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000
//-- LK_HEADCRUSH
398,0,500,0,0,120000
//-- LK_JOINTBEAT
399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000
//-- HW_NAPALMVULCAN
400,1000,1000,0,0,45000
//-- CH_SOULCOLLECT
401,2000,0,0,600000,0
//-- PF_MINDBREAKER
402,0,800:900:1000:1100:1200,0,30000,0
//-- PF_MEMORIZE
403,5000,0,0,0,0
//-- PF_FOGWALL
404,0,0,0,20000,10000
//-- PF_SPIDERWEB
405,0,0,0,30000,8000
//-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3))
406,500,500,0,0,10000:5000:120000
//-- ASC_CDP
407,0,500,0,0,0
//==========================================


//===== Adoption Skills ====================
//-- WE_BABY
408,3000,0,0,300000,0
//-- WE_CALLPARENT
409,0,0,0,20000,0
//-- WE_CALLBABY
410,0,0,0,20000,0
//==========================================


//===== Taekwon ============================
//-- TK_RUN
411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000
//-- TK_DOWNKICK
415,0,0,0,0,3000
//-- TK_TURNKICK
417,0,0,0,0,2000
//-- TK_SPTIME
423,0,0,0,1800000,0
//-- TK_SEVENWIND
425,0,0,0,300000,0
//-- TK_HIGHJUMP
426,5000:4000:3000:2000:1000,0,0,0,0
//==========================================

//===== Star Gladiator =====================
//-- SG_FEEL
427,1000,0,0,0,0
//SG_SUN_WARM
428,0,1000,0,10000:20000:60000,0
//SG_MOON_WARM
429,0,1000,0,10000:20000:60000,0
//SG_STAR_WARM
430,0,1000,0,10000:20000:60000,0
//SG_SUN_COMFORT
431,0,1000,0,80000:160000:240000:320000,0
//SG_MOON_COMFORT
432,0,1000,0,80000:160000:240000:320000,0
//SG_STAR_COMFORT
433,0,1000,0,80000:160000:240000:320000,0
//-- SG_HATE
434,1000,0,0,0,0
//SG_FRIEND
442,0,0,0,10000,0
//SG_KNOWLEDGE
443,0,0,0,600000,0
//SG_FUSION
444,0,1000,0,600000,0
//==========================================

//===== Soul Linker ========================
//-- SL_ALCHEMIST
445,1000,500,0,150000:200000:250000:300000:350000,0
//-- AM_BERSERKPITCHER - Copy of AM_POTIONPITCHER for now
446,0,500,0,0,0
//-- SL_MONK
447,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_STAR
448,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_SAGE
449,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_CRUSADER
450,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_SUPERNOVICE
451,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_KNIGHT
452,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_WIZARD
453,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_PRIEST
454,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_BARDDANCER
455,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_ROGUE
456,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_ASSASSIN
457,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_BLACKSMITH
458,1000,500,0,150000:200000:250000:300000:350000,0
//-- BS_ADRENALINE2
459,0,0,0,150000,0
//-- SL_HUNTER
460,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_SOULLINKER
461,1000,500,0,150000:200000:250000:300000:350000,0
//-- SL_KAIZEL
462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000
//-- SL_KAAHI
463,0,500,0,1800000,500
//-- SL_KAUPE
464,500,500,0,600000,0
//-- SL_KAITE
465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360
000:600000,0
//-- SL_STIN
467,100,500,0,0,0
//-- SL_STUN
468,100,500,0,2000,0
//-- SL_SMA
469,2000,500,0,3000,0
//-- SL_SWOO
470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0
//-- SL_SKE
471,3000:2000:1000,500,0,10000:20000:30000,3000
//-- SL_SKA
472,3000:2000:1000,500,0,10000:20000:30000,0
//==========================================

//===== Mixed Advanced Skills ==============
//-- ST_PRESERVE
475,1000,0,0,600000,0
//-- ST_FULLSTRIP
476,0,1000,0,75000:90000:105000:120000:135000,0

//-- CR_SLIMPITCHER
478,1000,1000,0,0,0
//-- CR_FULLPROTECTION
479,2000,0,0,120000:240000:360000:480000:600000,0
//-- PA_SHIELDCHAIN
480,1000,1000,0,0,0
//-- PF_DOUBLECASTING
482,2000,0,0,90000,0
//-- HW_GANBANTEIN
483,3000,2000,0,0,0
//-- HW_GRAVITATION
484,5000,2000,0,5000:6000:7000:8000:9000,0
//-- WS_CARTTERMINATION
485,0,0,0,0,5000
//-- WS_OVERTHRUSTMAX
486,0,0,0,180000,0
//-- CG_LONGINGFREEDOM
487,0,0,0,180000,0
//-- CG_HERMODE
488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000
//-- CG_TAROTCARD
489,1000,3000,0,0,30000
//-- CR_ACIDDEMONSTRATION
490,1000,1000,0,0,0
//-- CR_CULTIVATION
491,0,0,0,300000,0
//==========================================

//-- ITEM_ENCHANTARMS
492,0,0,0,180000,0

//===== Mixed Taekwon Skills ===============
//-- TK_MISSION
493,1000,0,0,0,0
//-- SL_HIGH
494,1000,500,0,150000:200000:250000:300000:350000,0
//-- KN_ONEHAND
495,0,0,0,300000,0
//-- AM_TWILIGHT1
496,3000,10000,0,50,0
//-- AM_TWILIGHT2
497,3000,10000,0,50,0
//-- AM_TWILIGHT3
498,3000,10000,0,50,0
//-- HT_POWER
499,0,0,0,100,0
//==========================================


//===== Gunslinger =========================
//-- GS_GLITTERING
500,0,0,0,600000,0
//-- GS_FLING
501,0,0,0,30000,0
//-- GS_BULLSEYE
503,500,0,0,0,0
//-- GS_MADNESSCANCEL
504,3000,4000,0,15000,0
//-- GS_ADJUSTMENT
505,1000,1000,0,30000,0
//-- GS_INCREASING
506,0,1000,0,60000,0
//-- GS_CRACKER
508,0,1000,0,0,5000
//-- GS_TRACKING
512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0
//-- GS_DISARM
513,0,0,0,30000,0
//-- GS_PIERCINGSHOT
514,1500,0,0,0,120000
//-- GS_RAPIDSHOWER
515,0,1000,0,0,0
//-- GS_DESPERADO
516,0,1000,1000,1000,0
//-- GS_GATLINGFEVER
517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0
//-- GS_DUST
518,1000,1000,0,0,0
//-- GS_FULLBUSTER
519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000
//-- GS_GROUNDDRIFT
521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000
//==========================================


//===== Ninja ==============================
//-- NJ_KUNAI
524,0,1000,0,0,0
//-- NJ_HUUMA
525,3000,2000,0,0,0
//-- NJ_ZENYNAGE
526,0,5000,0,0,0
//-- NJ_TATAMIGAESHI
527,0,3000,0,3000,3000
//-- NJ_KASUMIKIRI
528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,
0
//-- NJ_SHADOWJUMP
529,0,1000,0,0,0
//-- NJ_KIRIKAGE // Seems to have no delay (English Translation Project)
530,0,0,0,0,0
//-- NJ_UTSUSEMI
531,0,1000,0,20000:30000:40000:50000:60000,0
//-- NJ_BUNSINJYUTSU
532,4000:3500:3000:2500:2000:1500:1000:1000:1000:1000,1000,0,60000:80000:100000:
120000:140000:160000:180000:200000:220000:240000,0
//-- NJ_KOUENKA
534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
//-- NJ_KAENSIN
535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0
//-- NJ_BAKUENRYU
536,3000,2000,0,0,0
//-- NJ_HYOUSENSOU
537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
//-- NJ_SUITON
538,3000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:2
0000:25000:30000:35000:40000:45000:50000:55000:60000
//-- NJ_HYOUSYOURAKU
539,2000:2500:3000:3500:4000,2000,0,0,10000:11000:12000:13000:14000:15000:16000:
17000:18000:19000
//-- NJ_HUUJIN
540,1000:1500:2000:2500:3000:3500:4000:5000:5500:6000,1000,0,0,0
//-- NJ_RAIGEKISAI
541,4000,0,0,0,0
//-- NJ_KAMAITACHI
542,4000,0,0,0,0
//-- NJ_NEN
543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0
//==========================================

//===== New Monster Skills =================
//-- NPC_ICEBREATH
655,0,0,0,0,30000
//-- NPC_ACIDBREATH
657,0,0,0,0,30000
//-- NPC_DRAGONFEAR (Upkeep2 times are duration of: Stun(lv1), Curse(lv2), Silence(lv3) and Bleeding (lv4))
659,0,0,0,0,5000:30000:30000:30000
//-- NPC_BLEEDING
660,0,0,0,0,30000
//-- NPC_HELLJUDGEMENT
662,0,0,0,0,30000
//-- NPC_WIDESILENCE
663,0,0,0,0,30000
//-- NPC_WIDEFREEZE
664,0,0,0,0,30000
//-- NPC_WIDEBLEEDING
665,0,0,0,0,30000
//-- NPC_WIDESTONE
666,0,0,0,5000,30000
//-- NPC_WIDECONFUSE
667,0,0,0,0,30000
//-- NPC_WIDESLEEP
668,0,0,0,0,30000
//-- NPC_WIDESIGHT
669,0,0,0,10000,0
//-- NPC_EVILLAND
670,0,0,0,30000,30000
//-- NPC_MAGICMIRROR
671,0,0,0,30000,0
//-- NPC_SLOWCAST
672,0,0,0,0,30000
//-- NPC_CRITICALWOUND
673,0,0,0,0,30000
//-- NPC_STONESKIN
675,0,0,0,30000,0
//-- NPC_ANTIMAGIC
676,0,0,0,30000,0
//-- NPC_WIDECURSE
677,0,0,0,0,30000
//-- NPC_WIDESTUN
678,0,0,0,0,5000
//==========================================

//===== 2nd Jobs Quest Skills ==============
//-- KN_CHARGEATK
1001,300,300,0,0,0
//-- CR_SHRINK
1002,0,0,0,300000,0

//-- AS_VENOMKNIFE
1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
//-- RG_CLOSECONFINE
1005,0,0,0,10000,0
//-- WZ_SIGHTBLASTER
1006,2000,0,0,120000,0

//-- SA_ELEMENTWATER
1008,2000,1000,0,1800000,0
//-- HT_PHANTASMIC
1009,0,0,0,0,0
//-- BA_PANGVOICE
1010,1000,2000,0,17000,0
//-- DC_WINKCHARM (time1: Charm, time2: Confusion)
1011,1000,2000,0,10000,17000

//-- BS_GREED
1013,0,1000,0,0,0
//-- PR_REDEMPTIO
1014,4000,0,0,0,0
//-- MO_KITRANSLATION
1015,2000,1000,0,600000,0
//-- MO_BALKYOUNG
1016,0,2000,0,0,2000
//-- SA_ELEMENTGROUND
1017,2000,1000,0,1800000,0
//-- SA_ELEMENTFIRE
1018,2000,1000,0,1800000,0
//-- SA_ELEMENTWIND
1019,2000,1000,0,1800000,0
//==========================================

//==========================================
//-- HLIF_HEAL
8001,0,2000,0,0,0
//-- HLIF_AVOID
8002,0,35000,0,40000:35000:30000:25000:20000,0
//-- HLIF_CHANGE
8004,0,600000:900000:1200000,0,60000:120000:180000,0
//-- HAMI_CASTLE
8005,0,0,0,0,60000:70000:80000:90000:129000
//-- HAMI_DEFENCE
8006,0,0,0,40000:35000:30000:25000:20000,0
//-- HAMI_BLOODLUST
8008,0,0,0,60000:180000:300000,300000:600000:900000
//-- HFLI_MOON
8009,0,0,1000,0,0
//-- HFLI_FLEET
8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000
//-- HFLI_SPEED
8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000
//-- HVAN_CAPRICE
8013,0,1000:1200:1400:1600:1800,0,0,0
//-- HVAN_CHAOTIC
8014,0,1000,1000,0,0
//-- HVAN_EXPLOSION
8016,0,0,1000,0,0
//==========================================

//===== Guild Skills =======================
//-- GD_LEADERSHIP
10006,0,0,0,300000,0
//-- GD_GLORYWOUNDS
10007,0,0,0,300000,0
//-- GD_SOULCOLD
10008,0,0,0,300000,0
//-- GD_HAWKEYES
10009,0,0,0,300000,0
//-- GD_BATTLEORDER
10010,0,0,0,60000,300000
//-- GD_REGENERATION
10011,0,0,0,60000,300000
//-- GD_RESTORE
10012,10000,0,0,0,300000
//-- GD_EMERGENCYCALL
10013,5000,0,0,0,300000
//==========================================
</div></div>
tolong di cek kk ^^
 

Akbare

4 SD
Level 2
Revision 62

^
download file di atas timpa aja ^^



@Sky
Script PvP

<div><div style="background:#B7E5CE;border:1px dotted #000;border-bottom:0;border-left:4px solid #429E6F;color:#000;font-weight:bold;font-size:10px;margin:8px auto 0 auto;padding:3px;">Spoiler untuk kasih dah.....: Perlihatkan</div><div style="color:#000;background:#FAFCFE;border:1px dotted #000;border-left:4px solid #429E6F;border-top:0;padding:4px;margin: 0 auto 8px auto;display:none;">//===== eAthena Script =======================================
//= Pvp Warper
//===== By: ==================================================
//= DeadChild
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= Any eAthena Version
//===== Description: =========================================
//= Survival | Death Match | Party vs Party | Baby vs Baby
//===== Additional Comments: =================================
//= Have fun with it ^^
//============================================================
//Map Flag
// Survival
5@tower mapflag noreturn
5@tower mapflag nowarp
5@tower mapflag nowarpto
5@tower mapflag pvp
5@tower mapflag noteleport
5@tower mapflag pvp_noguild
5@tower mapflag pvp_noparty
5@tower mapflag nowarp
5@tower mapflag nowarpto
5@tower mapflag nosave SavePoint
5@tower mapflag nobranch
5@tower mapflag nomemo
5@tower mapflag nopenalty
5@tower mapflag partylock
5@tower mapflag nocommand
// Death Match
guild_vs3 mapflag noreturn
guild_vs3 mapflag nowarp
guild_vs3 mapflag nowarpto
guild_vs3 mapflag noteleport
guild_vs3 mapflag pvp_noguild
guild_vs3 mapflag pvp_noparty
guild_vs3 mapflag nowarp
guild_vs3 mapflag nowarpto
guild_vs3 mapflag nosave SavePoint
guild_vs3 mapflag nobranch
guild_vs3 mapflag nomemo
guild_vs3 mapflag nopenalty
guild_vs3 mapflag partylock
guild_vs3 mapflag nocommand
// Party vs Party
guild_vs2 mapflag noreturn
guild_vs2 mapflag nowarp
guild_vs2 mapflag nowarpto
guild_vs2 mapflag noteleport
guild_vs2 mapflag pvp_noguild
guild_vs2 mapflag nowarp
guild_vs2 mapflag nowarpto
guild_vs2 mapflag nosave SavePoint
guild_vs2 mapflag nobranch
guild_vs2 mapflag nomemo
guild_vs2 mapflag nopenalty
guild_vs2 mapflag partylock
guild_vs2 mapflag nocommand
// Baby PVP
poring_w01 mapflag noreturn
poring_w01 mapflag nowarp
poring_w01 mapflag nowarpto
poring_w01 mapflag pvp
poring_w01 mapflag noteleport
poring_w01 mapflag pvp_noparty
poring_w01 mapflag pvp_noguild
poring_w01 mapflag nowarp
poring_w01 mapflag nowarpto
poring_w01 mapflag nosave SavePoint
poring_w01 mapflag nobranch
poring_w01 mapflag nomemo
poring_w01 mapflag nopenalty
poring_w01 mapflag partylock
poring_w01 mapflag nocommand
//Mapflag ends
payon,166,231,4 script Boy 849,{
setcell "poring_w01",92,73,111,73,cell_walkable,0;
setcell "poring_w01",92,72,111,72,cell_walkable,0;
setcell "poring_w01",92,71,111,71,cell_walkable,0;
setcell "poring_w01",92,70,111,70,cell_walkable,0;
setcell "poring_w01",92,69,111,69,cell_walkable,0;
setcell "poring_w01",92,68,111,68,cell_walkable,0;
setcell "poring_w01",92,67,111,67,cell_walkable,0;
setcell "poring_w01",92,66,111,66,cell_walkable,0;
set .@mapcount_1,getmapusers("5@tower");
set .@mapcount_2,getmapusers("guild_vs3");
set .@mapcount_3,getmapusers("guild_vs2");
set .@mapcount_4,getmapusers("poring_w01");
mes "[Boy]";
mes "Survival [ "+.@mapcount_1+" / 100 ]";
mes "Death Match [ "+.@mapcount_2+" / 100 ]";
mes "Party vs Party [ "+.@mapcount_3+" / 100 ]";
mes "Baby vs Baby [ "+.@mapcount_4+" / 100 ]";
while(1) {
switch(select("Survival:Death Match:Guild vs Guild:Baby vs Baby:Cancel")) {
case 1:
if ( !getcharid(1) ) {
callsub S_CheckPVPRoom,@mapcount_1,"5@tower";
break;
}
next;
mes "[Boy]";
mes "Sorry Party is not allowed in this room.";
close;
case 2:
if ( !getcharid(1) ) {
callsub S_CheckPVPRoom,@mapcount_2,"guild_vs3";
break;
}
next;
mes "[Boy]";
mes "Sorry Party is not allowed in this room.";
close;
case 3:
callsub S_CheckPVPRoom,@mapcount_3,"guild_vs2";
break;
case 4:
if ( !getcharid(1) ) {
callsub S_CheckPVPRoom,@mapcount_4,"poring_w01";
break;
}
next;
mes "[Boy]";
mes "Sorry Party is not allowed in this room.";
close;
L_X3:
next;
mes "[Boy]";
mes "You're too old for this";
mes "only babies are allowed";
close;
case 5:
close;
}
}

OnInit:
waitingroom "PVP Warper",0;
end;

S_CheckPVPRoom:
if (getarg(0) >= 100) {
mes "[PVP Fight Square Reception Staff]";
mes "This map is currently full.";
next;
return;
}
else {
warp getarg(1),0,0;
end;
}
}</div></div>
 

hervin

TK B
Banned
kk itu casino nya ada bugs klo wkt kalah trus relog sebelum teken close duitnya ga kepotong...^^
@request PVP room yg bisa annoucement nicknya klo msk ke PVP room please ^^
 

titoet

2 SD
Level 2
kk numpang tny

q khan maen ro privatenya tmn q, nah ada antibotnya
kira2 ada gak crnya spy isa bypass antibotnya???
 

banxzzz

Belum Sekolah
Level 1
kk, boleh share script npc warper buat ke kota,dungeon,dan fields gak?
buat sql server..
thanks kk..
 

gomesbon

PAUD
Level 1
all..

numpang tanya donk
cara tambahin model rambut di NPC style trs tambahin warna baju gmn ya..??

mohon pencerahannya plz..

tq
 

merkurius

PAUD
Level 1
kalo ga salah [ralat jika salah]

ente harus ad file palletenya trus ke folder server /conf/battle /client.conf

cari nanti ad //valid range of dye's and syles
dibawahnya ad min maxnya coba disana aja
 

VodkaMartini

1 SMP
Level 2
^up
ga begitu aja caranya bos

kalo pake XRay bisa lebih mudah.
ada 2 tab namanya vanity_m_tab ama vanity_f_tab itu tinggal diisiin angka hair palletenya baru bisa aktif hair palletenya itu khusus hairstyle

kalo untuk baju tinggal di setel di client conf range nya n jangan lupa script npcnya
 

titoet

2 SD
Level 2
@^

mantap kannnnnn


tp tolong d koreksi juga yahhhhhh


( mw pasang smua buff biar sangar )


oiah, dengan tuh script, isa kill boss sendirian kk ( dengan cttn, regen hp 3X dr biasanya )
 
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